WARNING!
this a VERY tanky build and unless your pc has the specs required to single-handedly launch the Saturn V Rocket in real life, your game will suffer a fiery death. If you happen to incapable of casually launching the Saturn V rocket, I strongly recommend you use this optimized version: Click
Use MAX 30% wind. The #1 problem I here people complain about is because of too high wind.
The Flying Dutchman:
do not copy or reupload or I will summon the kraken to hunt you down
A like and favorite would be greatly appreciated.
Cost - 1509853
Mass - 397352
Quick Fixes:
-bow nosediving when sailing? use MAX 30% wind. Sail physics are sketchy so specific conditions my throw it into the air
-sails during diving can create trouble. dont
- Cannons not working? Use infinite ammo
- Mouth Glitching? Lower the ship into the water in the addon editor before you spawn it. Still glitching? Respawn it and it should work.
- moving backwards or not at all underwater? try pressing 2 (may have accidentally enabled it)
- Nothing Working? Use Infinite Electric.
Some Lore
! MAJOR spoiler warning !
There was once a man named Davy Jones. This Man was not Tentacley and slimy, but a real man. (I know, Amazing intro) And this man was in love with a woman named Calypso, but Calypso was not really a woman, rather she was a Heathen Goddess (meaning not tied to any religion) who ruled over the seas, And Calypso loved Jones too. To show her love, she bestowed upon Davy Jones the sacred task of collecting the souls who died at sea, and ferrying them to the land of the dead. To enable Jones to do his job, Calypso granted him the Flying Dutchman, a Dutch Fluyt (looks a lot like a galleon, also it is imperative that you know that the Dutchman was also not slimy at the time) and the kraken, as a force of persuasion. She also granted him immortality, so he could continue to ferry souls past the human lifespan. However, this job came with a price, 10 years at sea, for one day on land. Jones did the job, and for ten years he worked until the one day he could be with Calypso (she could take the form of a human to be with him) and when he got there, she did not arrive. Unable to handle the heartbreak, Jones carved out his heart and locked it away in a chest (again, he’s immortal). around this time, Jones convened the first brethren court and convinced them that Calypso could not be trusted. He showed them how to bind Calypso in a single human form, stripping her of her powers and severing her from the sea. Without the threat of calypso’s power, Jones abandoned the job of ferrying souls. Without his guidance, those who died at sea became confused, and trapped in Davy Jones’s locker, a prison between worlds for souls who are not among the living, yet cannot move past their time in the living world. This led to souls piling up in the locker, as well Jones’ corruption (now he and his ship are FINALLY slimy) Jones took control of the seas and started press-ganging sailors into his crew, using the kraken to enforce his rule. Jones became unstoppable, his only weakness was his heart, which was safely locked away and buried on Isla Cruces.
Jones' long reign of the sea abruptly ends when it comes time for him to collect Jack Sparrow's debt in Dead Man’s Chest and At Worlds End. As the events of the movie unfold, Culter Beckett, Jack, and Jones all race to get the heart for their own purposes. (just watch the movie if you haven't) Ultimatley, Jones is slain by William Turner, who stabs the heart and gains Jones' immortalitly, preventing his death that would have followed due to a previous fight with Jones. The movie ends as the Dutchman, with a newly found Captain, teams up with Jack to defeat the forces of Cutler Beckett. William then goes on to taking up the duty Jones failed to do, reversing the damage he caused over the years.
How to Use
Sailing
- use MAX 30% wind. Sail physics are sketchy so specific conditions my throw it into the air
- use the jib, staysails, and lateen sails for turning. (think of which one you want the wind to push for it to turn and roll the other ones up)
Diving
-just kinda press the button
-it is possible to make it tip (by going vertical) you need to manage with arrow keys and not let it go to far.
Measurments
Overall Length (Including Bow Sprit) - 79.75 m
Length (Excluding Bow Sprit) - 55 m
Beam - 14.75 m
Total Height - 66.75w m
Mast Height - 56 m
Draught - 5 m
Helm Controls
Cannon Elevation (Must be Armed) - W/S
Rudder - A/D
Fire Cannons - Trigger
Depth Control When Submerged- Up/Down
Dive - Hotkey #1 (Must be deep and sails up)
Stop Underwater - Hotkey #2
Run Out Starboard Cannons - Hotkey #3
Run Out Port Cannons - Hotkey #4
Triple Guns - Hotkey #5
Lights - Hotkey 6
Sail Controls
! Sail controls are not on the helm, instead they are on a control handle right in front of the helm !
Main (Sqaure) sails - Hotkey #1
Jib Sails (2 Triangular running from Bow sprit to Foremast) - Hotkey 2
Stay Sails (2 Sails between Foremast and Mainmast) - Hotkey 3
Lateen Sail (Single Triangular sail on slanted support on the Mizzenmast) - Hotkey 4
More Controls/Supplies
Anchor controls are at the capstan on the Mainmast. use S to lower, and W to raise.
The same capstan as used for the anchor can also be used to summon the kraken (which I wish could actually summon the kraken) to use this function you must use Up/Down rather than W/S
Other Info
- Movie Accurate 46 guns (52 including triple guns) with recoil animations because I hate myself
- Accurate Sails, same general deck plans (especially top), accurate hull shape.
- Easter Egg quotes around ship
- Weapons DLC needed for cannons
-needs Addon Editor to spawn
Thank You so much for paying attention to fruits of the torture i've put myself through.
P.S
This will probably continue to receive updates to make it better, so if something is bad please tell me so i can fix it, thx.