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RadarScanner雷达扫描

让轨道扫描仪可以使用雷达扫描指定区域并驱散迷雾。轨道扫描仪越多范围越大CD越短,特别适合探索遗迹时远程探图。 初始扫描范围是15,冷却是12小时,每增加一个轨道扫描仪可以增加5范围减少2小时冷却。最大扫描50范围和冷却时间4小时。 灵感来自星际2的人族雷达,轨道扫描仪太垃圾了,奥德赛探索体验太差了。 没想到这模组订阅能到2k,挺意外的,我采纳了评论区意见,增加了全新的远距离扫描区域逻辑,只支持扫描地表,不支持地下建筑的扫描。 支持中文,繁体中文,英语. Orbital scanners can use radar to scan designated areas and dispel fog. The more orbital scanners there are, the larger the scanning range and the shorter the cooldown period. They are particularly suitable for remote mapping when exploring ruins. The initial scanning range is 15, with a cooldown of 12 hours. Each additional orbital scanner increases the range by 5 and reduces the cooldown by 2 hours. The maximum scanning range is 50, and the minimum cooldown period is 4 hours. This idea is inspired by the Terran radar in StarCraft II. The current orbital scanners are too useless, and the exploration experience in Odyssey is very poor. I didn't expect the number of subscriptions to this mod to reach 2,000. It's quite a surprise. I've taken the suggestions from the comment section and added an all-new logic for long-distance scanning areas. It only supports scanning the surface and does not work for scanning underground structures. Supported languages: Chinese, Traditional Chinese, English.