This mod changes how faction bases are placed.
Instead of being scattered randomly across the planet, faction settlements are grouped closer together so they form clusters. This makes the world map look more like defined nations rather than isolated outposts.
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Features:
Redistributes faction bases during world generation
Groups settlements of the same faction closer together
Creates more coherent regional territories
Improves overall world map readability
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New Features (Version 2.0):
Added mod settings
Choose which factions are affected
Optionally exclude specific factions from clustering
More control over how redistribution is applied
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Required Mod
Harmony: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077]https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077[/url]
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Recommended Mods
Vanilla Expanded Framework: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013]https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013[/url]
(Removes the faction cap so more factions can generate properly.)
Faction Territories and Vassalage: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3626725895]https://steamcommunity.com/sharedfiles/filedetails/?id=3626725895[/url]
(Displays faction-controlled territories clearly on the world map.)
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If you encounter issues or have suggestions, feel free to comment.