Work Order
Work Order Priority Overhaul
[b]Description:[/b]
This mod rebalances the [i]naturalPriority[/i] values of work types in RimWorld, including those from popular mods, to create a smarter and more strategic work order.
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📋 Work Type Priority List:
[list]
[*] [b]Patient[/b] (2000)
[*] [b]Doctor[/b] (1900)
[*] [b]Firefighter[/b] (1800)
[*] [b]PatientBedRest[/b] (1700)
[*] [b]CP_CasevacRescue[/b] (1675)
[*] [b]HaulingUrgent[/b] (1650)
[*] [b]BasicWorker[/b] (1600)
[*] [b]Nursing[/b] (1550)
[*] [b]Childcare[/b] (1540)
[*] [b]Warden[/b] (1500)
[*] [b]Teach[/b] (1495)
[*] [b]Diplomat[/b] (1490)
[*] [b]Gastronomy_Waiting[/b] (1480)
[*] [b]Therapist[/b] (1470)
[*] [b]FinishingOff[/b] (1410)
[*] [b]Handling[/b] (1400)
[*] [b]RB_BeekeepingWork[/b] (1350)
[*] [b]VFEV_Beekeeping[/b] (1350)
[*] [b]Cooking[/b] (1300)
[*] [b]Hunting[/b] (1200)
[*] [b]VCEF_Fishing[/b] (1150)
[*] [b]Construction[/b] (1100)
[*] [b]Improving[/b] (1050)
[*] [b]Growing[/b] (1000)
[*] [b]PlantCutting[/b] (900)
[*] [b]TreeChopping[/b] (890)
[*] [b]Prospecting[/b] (850)
[*] [b]Mining[/b] (800)
[*] [b]QuarryMining[/b] (750)
[*] [b]Smithing[/b] (700)
[*] [b]Tailoring[/b] (600)
[*] [b]Crafting[/b] (500)
[*] [b]Art[/b] (400)
[*] [b]Managing[/b] (350)
[*] [b]Hauling[/b] (300)
[*] [b]Cleaning[/b] (200)
[*] [b]Research[/b] (100)
[*] [b]VBE_Writing[/b] (50)
[*] [b]Study[/b] (45)
[*] [b]Training[/b] (40)
[*] [b]BnC_Watch[/b] (30)
[/list]
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✅ Compatibility:
Should work fine with any mods.