Tinkering Bench and Biohacking Station
Summary:
Adds a workbench that can reroll the quality of equipment, and another that can remove biocoding.
Description:
Tinkering Bench:
Reroll the quality of weapons and apparel to potentially improve them, using the crafter’s skill to reroll the outcome. Only items below Legendary can be upgraded, and if the rolled quality is worse than the original, it reverts to the original quality.
Biohacking Station:
Remove the biocoded lock from any weapon, making it usable by anyone. Requires 3 industrial components to simulate the original user’s genetic profile and override the restriction.
Compatible with most modded weapons and apparel that use standard quality and biocode comps.
Credits:
I used [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3036866148&searchtext=Tinkering] BK's Tinkering [/url] as a basis, but removed the VFE Ancients requirement and changed it to depend on the crafter's skill rather than a flat +1 quality.
Bug Reporting:
This mod has been thoroughly tested with vanilla and DLC content, but not with heavily modded saves. If you encounter a bug, please give me the error logs or the mod its incompatible with so I can emulate the issue myself. I cannot fix the issue without at least one of those.
[b] 7/17/25: [/b] Currently having some issues with 1.5, mod is now temporarily 1.5 incompatible. Hoping to make a patch soon.
[b] 7/18/25: [/b] 1.5 issue seems to be patched. If errors persist, please provide logs in the discussion tab.