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Rim-Shek - Biotech

[img]https://i.imgur.com/lREPgvZ.png[/img] [img]https://imgur.com/5pYCghC.png[/img] Adds a new xenotype, the shek - a race from the game Kenshi by Lowfi Studios. A much requested Biotech revamp of the legacy Rim-Shek mod that required HAR. Adds the shek as a xenotype. They spawn in their own faction, with a tribal option for those low-tech playthroughs. Outside of that they have a small chance of spawning in outlander factions. They also carry over the custom shek names from the legacy mod. [img]https://i.imgur.com/3lcwhBw.png[/img] Q - "What's the difference between the two mods?" A - This one uses the xenogene system added by Biotech, the old one uses HAR. Q - "Which one's better?" A - Probably this one. Q - "Why not just delete the old mod?" A - Some people can't afford Biotech, or maybe they just don't wanna buy it and prefer HAR. [i]Recommended to play with:[/i] Scorchlanders (by CubicPsycho) Kenshi Music (by DarkFlame7) Kenshi Armory 1.4 (by Biowreck) Rim-Hivers! & Rim-Skeletons (by a crumby little goblin in your walls.)