I made this scenario in attempt to satisfy my anger in small colonies not getting stuff done when you need it, so hopefully you find this scenario useful aswell.
Made to support colonists at medium or above difficulty.
Your faction will be a New Arrivals.
Start with 6 people.
Your people will be at most 45 years old.
Player starting characters have a 25% chance to start with trait: Industrious
All characters have a 20% chance to start with trait: Tough
Start with research: Tree sowing
Start with research: Fishing
The stat "deterioration rate" will be universally multiplied by 25%.
The stat "global work speed" will be universally multiplied by 125%.
The stat "carrying capacity" will be universally multiplied by 125%.
Start with:
-Goat x1
-Steel knife x3
-Automatic pistol x2
-Hunting rifle
-Flak vest x2
-Steel simple helmet x2
-Silver x300
-Steel x200
-Wood x200
-Simple meal x20
-Pemmican x40
-Kibble x60
-Medicine x15
-Herbal medicine x20
-Component x10
Map is scattered with:
-Packaged survival meal x20