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(Redundant) Slower World Tick Rate

A slap-dash butchering of Arky's wonderful Slower Pawn Tick Rate.

This time, for worldobjects! Works the same way, by patching the update interval of the TickInterval(x) method.

I made this to fix my own terrible, terrible lag; it might have been because of a bug or one of several mods I got rid of in the process, but either way I hope it helps anyone who needs it later.

UPDATE - The features of this mod are now present in Slower Pawn Tick Rate's experimental features.

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