Chougou's some strange mechanoids.
Designed for solo mechanist game-play, balanced to be worth making in Alpha Mechs and DMS environment.
Service Mechs
Name
Work
Skill
Subcore
Bandwidth
Description
Mule Maid
Hauling, Cleaning, Basic
10
Basic
1
Has decent speed and capacity.
Bombyx Maid
Crafting, Smithing
6
Basic
1
Despite low skills, it works faster.
Vulture Maid
Cooking, Fire fighting
12
Standard
1
Higher butcher efficiency, no chance for cooking poisoned food.
Combat Mechs
Name
Work
Armor
Subcore
Bandwidth
Description
Roach Maid
Warden, Basic
50%S25%B
Basic
1
Has special SMG, with more accuracy in close range.
Gruidae Maid
Hunting, Handling
80%S40%B
Standard
2
Has a special charge rifle, can do burn and EMP damage.
Anomaly Mechs
What would you get if you gestate a mech with bioferrite and shards?
Ideology
Adds a series of mechs for medieval environment
Also more works can be done by mechanoids
Warden: Feed, execute, release prisoner
Hauling: Burn item, strip, fill fermenting barrel, haul to charger
Cooking: Brewing
Plant Cutting: Extract tree
Growing: replant
Art: Paint wall and floor
MOD Compats
Xml Extensions
-Can freely adjust mechanoid attributes
Mech Work Tab
-Configure mech works, it should be a must have for everyone
Vanilla Expanded Framework
-Enables more function for some mechanoids.
Fortified Features Framework
-Makes some combat mechanoids can pick up weapon like DMS automatroids, but no longer have default weapon.
Capture Them or Smarter Capture Them
-Makes some mechanoids can do capture work.
More Mechanitor Mechs
-Unlock more work for mechanoids.
Combat Extended
-Yes, it supports CE.
Communications
QQ: 224971018 [qm.qq.com]
Discord: SrzpYG7V [discord.gg]
Following reports will not be dealt with:
- Irresponsible report: ‘Hey I cannot / too lazy to share my player.log, but after I load your mod my game crash/save corrupt/computer explode.’
- Reporting about other mod's problem.
- Anything like 'After I install this mod...' and ‘After I uninstall this mod’ without any log.