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Farhan's Warcasket Tweaks (Vacuum and Temperature)

Summary

A small patch to make all warcaskets from VFE - Pirates to have appropriate vacuum resistance and insulation, divided into levels.

EXPLANATION

1) Levels

Level 1: All non-spacer warcaskets except Hazard and Shock.
Level 2: All spacer warcaskets and Shock
Level 3: Hazard warcasket.

2) Vacuum Resistance

Instead of the helmet having most of the resistance, I changed it so all 3 parts share the same values, to make mix 'n matching easier.

  • Level 1 parts have 32%, totaling 96%. (Just like normal quality marine armor)
  • Level 2 parts have 35%, totaling >100%. (You can get 100% with two level 2 parts and one level 1 part)
  • Level 3 parts have 40%, totaling >100%. (You can get 100% with one level 3 part and two level 1 parts)

3a) Cold Insulation

I also give equal values to each part to make mix 'n matching easier.

  • Level 1 parts give -25°C, totaling -56°C for baseliners (-75°C + 16°C). (Just like normal quality marine armor)
  • Level 2 parts give -34°C, totaling -86°C for baseliners (-102°C + 16°C). (You can get <= -75°C with two level 2 parts and one level 1 part)
  • Level 3 parts give -50°C, totaling -134°C for baseliners (-150°C + 16°C). (You can get <= -75°C with one level 3 part and two level 1 parts)

3b) Hot Insulation

I also give equal values to each part to make mix 'n matching easier.

  • Level 1 parts give 5°C, totaling 37°C for baseliners (15°C + 26°C). (Just like normal quality marine armor)
  • Level 2 parts give 15°C, totaling 71°C for baseliners (45°C + 26°C). (Heat insulation doesn't matter that much in my opinion, I just gave a random value)
  • Level 3 parts give 333°C, totaling 1025°C for baseliners (999°C + 26°C). (You should be able to survive a burning room with the Hazard warcasket)

COMPATIBILITY

1) Included mods

Note: This is my first time using xml, all values are harcoded one-by-one, I don't know how to use variables, inheritance, and what not. If defNames are changed or new warcaskets are added, I need to update this mod manually.
If you want me to include other warcasket mods, feel free to tell me in the comments. I'll determine what level they are.

2) Possible conflicts

  • Warcaskets temperature patch by Kimo' - this mod also changes the insulation temperatures (with my values of course).
  • If my mod doesn't work with a warcasket mod that I included, try loading my mod below that mod.

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Vanilla Factions Expanded - Pirates

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