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Bedrooms are always better than Barracks

[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.patreon.com%2Fc%2Fredmattis][img]https://i.imgur.com/B4xmwit.png[/img][/url][www.patreon.com] Buffs bedrooms and nerfs barracks. Title is not completely truthful. But any bedroom that is at least dull will beat any barracks. [hr] Bedrooms Mood thoughts now go from -1 to +16. Was -2 to +8. Most difference is in the early levels with diminishing returns. Practically speaking this makes making bedrooms dramatically better, especially if you get them above "Awful -1" and into "Dull (+3)", or "Mediocre (+6)". [b]Notably...[/b] Dull (+0-> +3) Slightly Impressive (+3 -> +10). [hr] Barracks -7 to +2. Was -7 to +4. Like with bedrooms, the mood penalty decreases rapidly at the start. [hr] Reasoning Colonists living in luxury are going to care a lot more about having a decent private bedroom than sleeping crammed like sardines in the middle of a museum exhibition. This mod is intended to encourage building bedrooms as a way to manage mood in the mid-game, and making sinfully expensive bedrooms actually be an efficient way to handle nobles and colony leaders with high demands (instead of sticking another statue in the dinning room) [hr] Ideology DLC Meme? I did consider making this a meme instead, but that would lock the mod behind a DLC. Besides making memes is more work than a simple patch. [hr] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FQ38YF9VzgB] Mod Discord [img]https://i.imgur.com/38qS9bk.png[/img][/url][discord.gg][url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fredmattis][img]https://i.imgur.com/cgkQBBu.png[/img][/url][ko-fi.com]