[i]10 seconds of useful conciousness, 30 seconds until severe long term damage, 90 seconds until death.[/i] -NASA, probably
Modifies Odyssey's vacuum exposure mechanics to be more true to life.
[list]
[*] Short term exposure will no longer results in instant vacuum burns.
[*] Longer exposure is no longer instantly lethal upon hitting 100%.
[*] Vacuum burn rate rapidly increases with longer exposure.
[*] Vacuum burns can affect soft tissue (eyes, tongue, nasal cavity, lungs and stomach), causing bleeding and potentially destroying the affected body part entirely.
[*] Severe exposure to vacuum will also result in delayed-onset decompression sickness.
[/list]
Non-steam version and old releases can be found here.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FPeteTimesSix%2FHardVacuum]https://github.com/PeteTimesSix/HardVacuum[/url]
If you want to express gratitude, support me or attempt to convert money into motivation, you can do so here: [url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fko-fi.com%2Fpetetimessix]ko-fi.com/petetimessix[/url]
I've set up a [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FmJcehKd4yF]Discord server[/url][discord.gg], which is the preferred medium for discussion and bug reports.