Replaces the default trees with generic deciduous trees of orange hues and makes grass brown.
Consider using this with any mod that redoes terrain to include more trees such as Better Roads Alpha:
[img]https://i.imgur.com/ZNZicvs.jpeg[/img]
(warning: BRA breaks traintracks. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3362066736)]https://steamcommunity.com/sharedfiles/filedetails/?id=3362066736)[/url]
P.S. Dan (yes you) if you're reading this, add a flag for tree instance xmls that switches between regular pine tree models and broadleafs like these. Stick it right after the W value that determines size.
Includes: Main tree model, LOD 1 (it's the same as the base model), LOD 2 (reduced poly count), Burnt / Burnt LODs, and snow versions.
This mod contains a modified version of the shader file from the classic snow mod available here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2899880238]https://steamcommunity.com/sharedfiles/filedetails/?id=2899880238[/url]
This means it may interfere with shader mods. If it interferes with your shader mod of choice, use this version: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3580523602]https://steamcommunity.com/sharedfiles/filedetails/?id=3580523602[/url]
IF YOU USE THIS IN ANOTHER MOD OR PROJECT:
Pls link back to this post.
Tags: Fall, Tree, Autumn, orange, mod.