[img]https://i.imgur.com/DqUavdv.png[/img]
Added Two new starting player factions with blank research. There is no real difference between Tribal Start Blank and New Arrivals Blank at the moment they are just a quick fix for other mods forcing starting techs.
[img]https://i.imgur.com/IxXsS0d.png[/img]
No longer will tribals be able to instantly start researching electricity the moment they are safe from the blood machines. This mod adds new technologies to limit your progress as well as others to advance your tech level. Fully dynamic and proportional numbers so the more researches that are in a certain tech level the more you will be required to research before you can advance. Many editable values to customize and can expose more to the glory of sliders if needed in the future.
Understanding Technologies have been added to each tech level.
-These techs have a point cost equal to 50% of all technologies of their tech level. (Change-able on a per level basis)
-Each time you research a tech within a tech level its respective understanding tech will be reduced by an amount equal to its full point cost.
-You may research understanding techs directly which grants 60% of the research put into researching them as progress in random technologies that have all their prerequisites met.
Once you have completed a understanding technology you have access to a theory technology for the next tech level. Once you complete a theory tech your tech level raises to its level. (All editable)
-Medieval Theory 500 points
-Industrial Theory 1000 points
-Spacer Theory 2000 points
-Ultra Theory 4000 points
-Archotech Theory 8000 points
As these techs are above your current tech level they have the 50% increased cost.
[img]https://i.imgur.com/eq88DJ3.png[/img]
Not a list of things that will come but a list of ideas I have/things that could see some time being put into them. Not an ordered list.
-Multiplayer support
-Not sure if it will be as a *hardcore* mode for this mod or another but giving each pawn its own *tech level*. Pawns could only research things in their own level.
-Even harder core mode where you have to actually go out and get technology to take apart to gain progress in higher tech levels than you own.
[b]My other mods:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1984905966][img]https://i.imgur.com/xFUBJiD.png[/img][/url]
[url=https://steamcommunity.com/workshop/filedetails/?id=1935360087][img]https://i.imgur.com/LQcazhV.png[/img][/url]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Ffridgebaron][img]https://i.imgur.com/0G2gjOU.png[/img][/url][ko-fi.com]