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Dynamic Bombardment: Get Bombed!

Get bombed!

This mod adds a highly customizable bombardment event to the game.


In the MOD OPTIONS, you can change all of the following:

- Duration of the bombardment (including the option to make it indefinite)

- Minimum and maximum number of days between bombardments

- Seconds between bomb impacts during a bombardment

- Minimum and maximum blast radius (maximum radius is 56, Rimworld throws errors if it's any larger)

- Bomb type (normal or flame)


Includes a dev mode option to end any active bombardment.

AI coded this ENTIRE MOD basically. I ain't smart enough to do all that C#. At least I wrote this description.

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Harmony

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