KlopKots Mod Window Corruptor
Thanks to Luckspeare, for description better than original one :) :
• Color-coded *CATEGORIZATION* of mods. YES.
• Ability to *SELECT MULTIPLE MODS AT ONCE* to mass-categorize them. Be still my heart.
• Ability to add note icon that mouses over to show your custom notes ("remember to turn off X setting in mod Y to avoid soft incompatibility").
• Ability to set custom, enforced dependencies and incompatibilities.
• Seems to suffer less lag than Mod Manager.
• A more intuitive, ergonomic, UI-standard save/load modlists dialog.
• A toggle to have mods display both unsatisfied and unsatisfied mod requirements.
• A UI elements by which to "pin" a selected mod while you scroll the unapplied and applied mods up and down, and set its relationship to others.
Original description:
This mod changes the look of the mod window in Rimworld.
But it's actually a crude piece of sh... code that adds a piles of crap over the default interface, so I can't call it something like "manager" or "overhaul", so let's just call it a corruptor.
With this sh... thing, you can:
- create categories to label mods
- create presets to have different groups of categories
- create custom dependencies and notes for mods
- other ugly things
oh... You'll also need a mouse to set categories for the mod by right-clicking.
Known major issues:
- dragging multiply active mods to upper position in active list violates their order
Changelog:
v1.3
- Added a button and a window for viewing Settings for active mods
- Improved visuals of making custom dependencies and incompatibilities
v1.2.2
- Added button to Preset edit tab for Resetting all Preset data.
- Added saveddata check on loading that will do reset in case of an error.
v1.2
- Added the option to make mod categories hidden.
- Added separate name filters for active and inactive mod lists.
- Added experemental option (off by default) to allow scroll while dragging selected mods to preset edit tab.
- Minor fixes.
- More features - more possible bugs.
v1.1
- Added the option to highlight uncategorized mods so the player can see recently added mods better.
- Added a button to copy the active preset so the player doesn't have to create presets from scratch.
v1.0.1
- Minor fixes
Sadly, there still could be errors, sorry, i'll try to fix them.
Known errors:
- There could be possible error with loading/unsubscribing mods with duplicated PackageID