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Ancient amorphous threat

DETAIL

This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks. Upon defeating the boss, you have the opportunity to recruit it.

CONTANT

lEGAL STUFF

Authors:
BreadMO, mod design, art , XML, Character image.

3HST, a programmer responsible for the code.

Nesi:preview

奈亚, Responsible for a portion of artistic works.

阿娜塔,a programmer for a part of code.

樱景琳 , music tracks.

AOBA , The Art of a Coat.

float:CE patch.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)

FAQ

Q:Can I add it to midsave?
A:Yes,But you need an additional S/L to ensure the faction generation and battle logic initialization of the boss.

Q:How can I attract the boss?
A:Investigate the debris falling from the sky, or construct an eroded signal transceiver located in the MISC

Q: How can I unlock research?
A: Investigate the burnt and twisted flesh dropped by the boss.

Q:CE?
A:Don't ask, just look for yourself.

Q: What are the benefits of defeating the boss?
A: Some loot and recruited boss itselfes.

Q: What should I do if I accidentally let my recruited boss go missing?
A: The burnt twisted signal transceiver unlocked through research can transmit the boss to your location.

Spoiler alert: Please carefully read the text generated when summoning the boss
The strange physical characteristics of tentacles during activation of stage 2 can cause non weapon penetrating weapon damage to be ineffective.
Close combat will inevitably result in teleportation.

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