DETAIL
This mod introduces a unique humanoid boss, an ancient amorphous threat, accompanied by a series of events linked to its equipment,and two original music tracks. Upon defeating the boss, you have the opportunity to recruit it.
CONTANT























lEGAL STUFF
Authors:
BreadMO, mod design, art , XML, Character image.
3HST, a programmer responsible for the code.
Nesi:preview
奈亚, Responsible for a portion of artistic works.
阿娜塔,a programmer for a part of code.
樱景琳 , music tracks.
AOBA , The Art of a Coat.
float:CE patch.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)
FAQ
Q:Can I add it to midsave?
A:Yes,But you need an additional S/L to ensure the faction generation and battle logic initialization of the boss.
Q:How can I attract the boss?
A:Investigate the debris falling from the sky, or construct an eroded signal transceiver located in the MISC
Q: How can I unlock research?
A: Investigate the burnt and twisted flesh dropped by the boss.
Q:CE?
A:Don't ask, just look for yourself.
Q: What are the benefits of defeating the boss?
A: Some loot and recruited boss itselfes.
Q: What should I do if I accidentally let my recruited boss go missing?
A: The burnt twisted signal transceiver unlocked through research can transmit the boss to your location.
Spoiler alert: Please carefully read the text generated when summoning the boss
The strange physical characteristics of tentacles during activation of stage 2 can cause non weapon penetrating weapon damage to be ineffective.
Close combat will inevitably result in teleportation.