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通用科技V1.6

Changelog Added Royalty Elegance Floor Tiles [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3590472892]https://steamcommunity.com/sharedfiles/filedetails/?id=3590472892[/url] 2025/10/19 Fixed: XML parsing issue caused by description text. Integrated the "Minced Meat Fix Patch" provided by user BLEEDING JOKER into the core mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3538857499]https://steamcommunity.com/sharedfiles/filedetails/?id=3538857499[/url] Thanks to user Cangbai Er Qiangwei for integrating and adding the "Universal Stone Bulk Crafting" patch: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2924191556]https://steamcommunity.com/sharedfiles/filedetails/?id=2924191556[/url] Regarding the lack of beauty on Universal Stone Walls: This is not a bug—vanilla marble walls also have no beauty value. Reason: All walls built from stone-type materials that have been cut into blocks inherently lack beauty. Gold walls do have beauty because gold belongs to the "raw material" base class, not the "stone" base class. Added new properties for v1.6 compatibility: In statBases: Added SharpDamageMultiplier (same as vanilla sandstone blocks—reduces sharp damage). In stuffProps: Added soundImpactBullet (bullet impact sound effect). Added soundImpactMelee (melee impact sound effect). Added canSuggestUseDefaultStuff (allows the game to automatically suggest using this material). Version synchronized with RimWorld v1.6 Fixed: Compatibility with RimWorld v1.6. Universal Stone Overview Added a new universal stone material that can be crafted from any stone type, featuring enhanced stats and advantages over regular stones (base yield: 40). Stat Comparison: Market value multiplier: 0.42 (regular stone: 0.4, marble: 0.45) Max HP: 1.8 (regular stone: 2.4, marble: 1.2) Construction time: 5.0 (regular stone: 6.0, marble: 5.5) Crafting time: 1.2 (regular stone: 1.3, marble: 1.15) Door opening speed: 1.0 (regular stone: 0.45) Rest effectiveness: 1.0 (regular stone: 0.9) Quality: 1.15 (granite: 1.25, marble: 1.25) New Crafting Recipes Added: Quick Cut: Requires research, yield = 30 Refined Cut: Requires research, yield = 50 Universal Stone Lv2: Crafted from Lv1 + silver, with improved stats Universal Stone Lv3: Crafted from Lv2 + gold, with even better stats Future Plans: I intend to gradually expand a full "Universal Tech System" based on Universal Stone—but don’t get your hopes up. I’m lazy and only update when I feel like it. To avoid savegame compatibility issues, the name attribute for Lv1 remains unchanged. Also, please note: the name field must not end with a number—perfectionists beware! ε=(´ο`*))) sigh... Royalty DLC Expansion The code required for the Royalty DLC has been split into a separate, standalone package: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2249538431]https://steamcommunity.com/sharedfiles/filedetails/?id=2249538431[/url] Legacy Update History 2025/06/20: Updated for v1.6 compatibility; added new fields. 2020/10/16: Initial implementation of the Universal Tech System; added minced meat recipe to turn any meat into minced meat for easier storage. 2021/10/19: Version number updated. 2022/11/09: Version number updated. Original Author Info Original Author: Banner Oniichan. Keep the pack fed. Original Mod Page: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1207768474]https://steamcommunity.com/sharedfiles/filedetails/?id=1207768474[/url]