新增加了以机械族为基础的实体,此实体在被发现后可以培育。
机械阴司游走于迷雾之中,拥有将生物一击毙命的恐怖能力,其还能间歇性地释放机械行蝎为它开辟道路。在战场上,它惊骇的能力总是无法被人想起,因为几乎所有见过它的生物都死了。不仅如此,虽然是改造而成,但它比机械飞螳更适合杀戮。经过一定程度的改造,它已然能够适应生物的狂热,在看到目标时,它会进入狂热状态,威胁程度进一步加大。
机械行蝎是由战争爪牙改造而成,每个机械阴司都可以携带一定量的机械行蝎,这些矮小、脆弱但颇具威胁的杀人机器已经劈开了无数尸体。经过一定程度的改造,它已然能够适应生物的狂热,在看到目标时,它会进入狂热状态,威胁程度进一步加大。
PS:我本来想让它能够释放死灵尘,但是老是出问题只能转变方向了。
A new mechanic-based entity has been added, which can be bred upon discovery.
The corpse chaser wanders through the mist, has the terrifying ability to kill creatures in one blow, and can also intermittently release scorpions to open the way for it. On the battlefield, its ability to frighten is always unrecallable, as almost all creatures that have seen it die. Not only that, although it is modified, it is more suitable for killing than the mechanical mantis.After a certain degree of modification, it has been able to adapt to the frenzy of creatures, and when it sees a target, it will enter a state of frenzy, and the threat level will further increase.
The scorpions are transformed from war urchin, and each corpse chaser can carry a certain amount of scorpions, these short, fragile but rather threatening killing machines have split countless corpses.After a certain degree of modification, it has been able to adapt to the frenzy of creatures, and when it sees a target, it will enter a state of frenzy, and the threat level will further increase.
PS:I originally wanted it to release deadlife dust, but I had to change direction when things always went wrong.