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Door Mat

ORIGINAL AUTHOR: Latta ORIGINAL WORKSHOP URL: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=727309536]https://steamcommunity.com/sharedfiles/filedetails/?id=727309536[/url] For your cleaning needs. Ported to B19, 1.0, and 1.x by dracoix. NON-STEAM v1.1: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dropbox.com%2Fs%2F1l6njh45ui0w8oc%2FDoor%2520Mat.zip%3Fdl%3D0]Download v1.1 Release[/url][www.dropbox.com] LEGACY 1.0: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.dropbox.com%2Fs%2F39gwtgojov8k8f6%2FDoor%2520Mat%25201.0.zip%3Fdl%3D0]Download R1.0 Port[/url][www.dropbox.com] [b]1.6 Update![/b] - Confirmed working and functioning as normal. - Removed Architect Sense (it's ancient and not even required since B18) [b]1.5 Update![/b] - Confirmed working. - Game now forces .NET Framework 4.7.2 [b]1.4 Update![/b] - Confirmed working just like 1.3 version. Any QoL updates will be addressed on release of Biotech. [b]1.3 Update![/b] - Filth drop issue has been officially fixed. -- All of pawn's filth will be dropped and propagated. -- Door Mat will self-clean very slow in its immediate area, to mitigate any issues with that propagation. - Path Cost is now 0 so pawns don't go around them. - Can now be made with cloth. [b]1.2 Update![/b] Changes: - Changed packageID tag to 'dracoix.doormat.r12a' - "Changed it to 1.2 on the box." [b]1.1 Update![/b] Changes: - Pawns will always clear at least half of their filth stacks regardless if they can drop it or not. Similar to Syrchalis' mod, but still not as powerful. - [b]1.0 backport is now supported![/b] You can still play on version 1.0 with this mod. - The ticking spam error has been fixed due to 1.0->1.1 and .NET Framework 3.5 -> 4.0 - Latta's preview image is no longer used as this is no longer a ported mod. (Still love ya, credit given) - <packageId> added under 'dracoix.doormat.r11a' [b]Want something different and updated?[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1508778962]Alternative version (1.4 and Below)[/url] - by Syrchalis [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3239838811]Forked 1.5+[/url] - by Alias44 [b]1.1 & 1.2 Version[/b] Tries to drop Pawn filth on spot. At least half of spawn filth stacks will be removed every time a pawn crosses or stands on a Door Mat, even if it is not dropped on the spot. [b]1.0 Ported Version[/b] Tries to drop Pawn filth on spot. If it cannot then it will not and the pawn will remain filthy. EDIT: >> For the sake of further explanation. Pawns hold a stack of filth on them, this mat will try to drop at least 1 of filth onto the mat. If it cannot, then it will not. This condition happens when the floor and mat are too filthy and there is a chance another filth stack will be picked up instead of dropped (like vomit spills). So keep your mats tidy and they'll do their job. >> >> Syrchalis' version drops all filth on a mat and outright destroys the entire stack of filth the pawn was carrying around. And last time I checked their code, it will always destroy the pawn's filth regardless if it cannot be dropped. It's a bit overkill but it does help keep the inner workings of the filth tracker from slowing down much larger maps with much higher pops. Keywords so people get directed here and to Latta's mod: Doormat, Floormat, Remove Pawn Filth, LT-DoorMat