Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Arcbyte PX256(real 16x16 2 color display)

i am not best at explaining but i will try my hardest to make it as easy as possable for others to create compatable systems. a real binary encoded 16x16 2 color display in stormworks, its not much but it will hopfully be the stepping stone for many to come. main funtion: 16 rows, 16 colums, 256 pixels, using a scanner method it can write a entire row at once. using 16 bit logic each bit corosponds to the pixel of its row(1=on,0=off) the display updates at a set speed, to avoid flickering it stores the data last set untill its that row again. using composite as data busses i created a system where using channels 1-32 up to a 32 bit system could be easily created, starting at 32 for bit 0 and going down from there, 32=0, 31=1,30=2,etc. meaning bit 16 is channel 17. to use display: connect power and 16 signal cable, then power on, display should start funtioning as normal, remeber: compriendalbe version: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3664666840]https://steamcommunity.com/sharedfiles/filedetails/?id=3664666840[/url] test controller: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3664667782]https://steamcommunity.com/sharedfiles/filedetails/?id=3664667782[/url]