Modified version of Default Resource Trading fixed for When you want to use something like Industrial DLC Improved Resource Trading with something that needs this
technical explanation
This version is for those who have their own add-on that replaces the Default Resource Trading add-on and need Default Resource Trading fixed
If it throws an error when you load the world, it should be fine.
how to use
1 go to the world creation screen
2 click on the button "Enabled Addons"
3 deselect the Addon "Default Resource Trading"
4 go to the workshop tab
5 select "Default Resource Trading fixed script"
6 go back and create your world
How to make your own seller
diesel
sell type=trade,transaction=buy,business=manufacturer,resource=diesel
buy type=trade,transaction=sell,business=manufacturer,resource=diesel
jet fuel
sell type=trade,transaction=buy,business=manufacturer,resource=jet
buy type=trade,transaction=sell,business=manufacturer,resource=jet
oil
sell type=trade,transaction=buy,business=manufacturer,resource=oil
buy type=trade,transaction=sell,business=manufacturer,resource=oil
fish
buy type=trade,transaction=sell,business=consumer,resource=fish
sell type=trade,transaction=sell,business=consumer,resource=coal,coal_type=
ore
sell type=trade,transaction=buy,business=consumer,resource=coal,coal_type=
buy type=trade,transaction=sell,business=consumer,resource=coal,coal_type=
For ore or fish seller simply add one of these numbers at the end.
0 = Coal $2
6 = Iron $100
7 = Steel $150.0
8 = Aluminium $85.0
9 = Impure Gold $150.0
10 = Gold $2000.0
12= Propellant $80
No other ores or ingots have a price in the base game, so it will break if their numbers are entered.
If you put this in the vehicle tag space in the add-on editor, it should create a seller.
The seller will also need a liquid tank or hopper, depending on what you are selling, because that is where the items will appear, and it must also be named Tank. You will also need a small keypad with the name Price, where the price of what you are selling will appear.
If you use this add-on, you can create sellers for all of this.
Most of it for now has a price set at 2. If you want to make a seller for something that has a temporary price, let me know and I'll fix it.
If you want normal sale locations to appear use this version. Default Resource Trading fixed
liquids
to be added
experimental version
ore
0 = coal, $2
1 = iron, $100
2 = aluminium, $200
3 = gold, $50
4 = gold_dirt, $30
5 = uranium, $200
ingot
6 = ingot_iron, $70
7 = ingot_steel, $150.0
8 = ingot_aluminium, $85.0
9 = ingot_gold_impure, $150.0
10 = ingot_gold, $2000.0
11 = ingot_uranium, $300
12 = solid_propellant, $80
fish
13 = anchovie,
14 = anglerfish,
15 = arctic_char,
16 = ballan_lizardfish,
17 = ballan_wrasse,
18 = barreleye_fish,
19 = black_bream,
20 = black_dragonfish,
21 = clown_fish,
22 = cod,
23 = dolphinfish,
24 = gulper_eel,
25 = haddock,
26 = hake,
27 = herring,
28 = john_dory,
29 = labrus,
30 = lanternfish,
31 = mackerel,
32 = midshipman,
33 = perch,
34 = pike,
35 = pinecone_fish,
36 = pollock,
37 = red_mullet,
38 = rockfish,
39 = sablefish,
40 = salmon,
41 = sardine,
42 = scad,
43 = sea_bream,
44 = sea_halibut,
45 = sea_piranha,
46 = seabass,
47 = slimehead,
48 = snapper,
49 = snapper_gold,
50 = snook,
51 = spadefish,
52 = trout,
53 = tubeshoulders_fish,
54 = viperfish,
55 = yellowfin_tuna,
56 = blue crab,
57 = brown_box_crab,
58 = coconut_crab,
59 = dungeness_crab,
60 = furry_lobster,
61 = homarus_americanus, (Atlantic Lobster)
62 = homarus_gammarus, (Common Lobster)
63 = horseshoe_crab,
64 = jasus_edwardsii, (Red Rock Lobster)
65 = jasus_lalandii, (Cape Rock Lobster)
66 = jonah_crab,
67 = king_crab,
68 = mud_crab,
69 = munida_lobster,
70 = ornate_rock_lobster,
71 = panulirus_interruptus,
72 = red_king_crab,
73 = reef_lobster,
74 = slipper_lobster,
75 = snow_crab,
76 = southern_rock_lobster,
77 = spider_crab,
78 = spiny_lobster,
79 = stone_crab