[img]https://i.imgur.com/4C8L9Qr.gif[/img]
Rip and tear your way into RimWorld.
Featuring remastered equipment from the [CP] DOOM 1.2 Mod.
[img]https://i.imgur.com/TGMPuLG.png[/img]
[b]Planned return for all gear from [CP] DOOM and UAC Kit.[/b]
[b]Includes the following equipment:[/b]
- Praetor Suit
- Praetor Suit Helmet
- UAC EMG Sidearm
- Super Shotgun
- UAC Plasma Rifle
- Heavy Assault Rifle
[b]"At Doom's Gate" scenario:[/b]
You've just escaped the destruction of a UAC installation. You woke up naked, grabbed the nearest sidearm and donned the enigmatic Praetor Suit.
After going through what can only be described as a literal hellscape, you now find yourself in an Outer Rimworld.
Will things be different here?
[b]Slayer’s Mark[/b]
A mythical implant. Allows your pawn to have speed and resistance to trauma beyond that of the average human’s capacity. The implant is rare and uncraftable, available in the scenario for your single pawn or for a costly purchase and a lengthy search.
[hr]
[img]https://i.imgur.com/H0RqHUt.png[/img]
Frequently Ripped and Teared Questions:
[b]Woah woah where the heck is the rest of the stuff from DOOM 1.0?![/b]
It's coming back. I'm very busy, these things take time. I don't get paid a salary to make RimWorld mods, I have a career and mental health that comes first.
[b]Combat Extended? CE? CE? CE? CE? CE?[/b]
Yes (For now)
[b]Is this safe to enable and disable mid save?[/b]
Safe to enable mid-save however, RimWorld automatically disables new items in stockpiles, this happens mid-save when I update the mod and add new items. Pawn uniforms also auto-disable newly-enabled/added mod apparels so please just fix your settings in stockpiles and uniforms and re-enable them.
Disabling mods that add new items like this one mid-save can give you errors.
[b]Help! My pawn won't keep the apparel from this mod on! They keep stripping?[/b]
Read the FAQ above this one. This is caused by RimWorld auto-disabling newly added apparel from newly enabled mods from uniform and stockpile settings.
[b]Guns are lookin' too big pal. Just like the size of Texas[/b]
I do the resolutions for weapons large in order to fit as much detail as I can. Currently 1.4 will allow me to resize the weapons without me having to edit them again in software, so I say just wait for the 1.4 version because I don't have the spare time to go through software for all weapons across my mods.
[hr]
[b]My wallet is ripped and torn in this economy, if you have some copper to share, please feel free but don't feel obligated to support me on kofi:[/b]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fchickenplucker][img]https://i.imgur.com/d6Vx7Sj.png[/img][/url][ko-fi.com]
These mods will be done regardless of donations, please only do so if you are a big man millionario sugar mcdaddy.
[hr]
Credits:
Chicken Plucker - Textures
id Software - DOOM 2016 and DOOM Eternal
Mick Gordon - DOOM Soundtrack