English translation by ChatGPT.
This is a personal mod I made for my own OCs.
It adds a handful of imbalance traits, and all traits must be manually assigned.
I’ve tried to make it so missing DLC won’t crash the game, but if you don’t own all DLCs there may still be issues — especially Royalty or Anomaly.
- Four main traits (blue / yellow / green / pink). When pawns with these traits interact, there’s a chance to grant buffs and mood boosts to others.
- Yellow/green traits come with permanent hediffs. If you add these traits via character editor, you’ll need to assign the hediff manually, reroll the pawn, or set it up before game start.
- Some traits modify combat mechanics. For example, melee dodge chance can reach 100%, and ranged attacks can also be dodged based on melee dodge chance.
⚠️ I don’t play CE, so most likely it’s not compatible. Combat Extend? NO!