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ZeroTech-Defence (Continued)

[img]https://i.imgur.com/buuPQel.png[/img] Update of LingLuos mod https://steamcommunity.com/sharedfiles/filedetails/?id=2208716577 - Fixed the turret graphics and icons [img]https://i.imgur.com/3npT60J.png[/img] This mod has been replaced by [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3452481643]ZeroTech-Defence[/url] by LingLuo [table] [tr] [td][url=https://dsc.gg/mlie][img]https://i.imgur.com/zdzzBrc.png[/img][/url][/td] [td][url=https://github.com/emipa606/ZeroTechDefence][img]https://i.imgur.com/kTkpTOE.png[/img][/url][/td] [/tr] [tr] [td][img]https://i.imgur.com/WjDSfUn.png[/img][/td] [td][img]https://i.imgur.com/Be8E2qJ.png[/img][/td] [/tr] [/table] [img]https://i.imgur.com/Z4GOv8H.png[/img] Zero Tech-Defensive Expansion Pack We don’t want to hurt anyone, but we will never allow anyone to destroy our home. Introduction Concentrated gas cannonball: After the explosion, it will generate a large cloud of highly concentrated poison, which will disperse in a few hours. Poisonous gas mine: A simple trap that uses concentrated poisonous gas cannonballs to explode, releasing a large cloud of poisonous mist after the explosion Electrostatic mine: After an explosion, an electrostatic wave is released, which can temporarily disable the surrounding creatures and paralyze electrical appliances Decomposition barrier: a special barrier that can be penetrated by creatures, but will intercept near-ground projectiles and shock waves Cell barrier: a special barrier that can block organisms but projectiles and shock waves can penetrate Flamethrower: a flame launcher that can form a flame blockade net, which is easy to lose control when used in places with a lot of flammable materials Frost Thrower: An unmanned turret that fires liquid nitrogen cannons that will cause a second explosion Wind pressure generator: a controller that can accurately generate strong wind pressure, and requires someone to correct it Arc concentrator: a generator that can accurately trigger a lightning strike and requires a certain amount of power to resonate Acid Launcher: A non-lethal drone gun that can cause acute fractures caused by neurotoxins that can cause equipment to shift Venom ejector: A drone gun that emits corrosive toxins. If the poisoned person keeps aiming, he is continuously burned Prism turret: a drone gun that fires slow-speed prismatic shells, with a wide range of strikes, and those who are hit will lose blood at a high speed Charged emergency gun: a weapon that needs to be charged with time. Each blow will release shock bombs, EMP bombs, and incendiary bombs in turn Zero mortar: It can project accurately and at high speed, but the only regret is that it is unable to conduct long-range strikes. Turret core: a turret auxiliary device that can greatly increase the durability of the surrounding zero sub-turrets Skyfall cannon: A zero mortar landed on your base. How would you use it? Language: Simplified Chinese Sharing Agreement:MIT Giturl https://github.com/LingLuo39/ZeroTech/ [img]https://i.imgur.com/PwoNOj4.png[/img] [list] [*] See if the the error persists if you just have this mod and its requirements active. [*] If not, try adding your other mods until it happens again. [*] Post your error-log using [url=https://steamcommunity.com/workshop/filedetails/?id=818773962]HugsLib[/url] or the standalone [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Uploader[/url] and command Ctrl+F12 [*] For best support, please use the Discord-channel for error-reporting. [*] Do not report errors by making a discussion-thread, I get no notification of that. [*] If you have the solution for a problem, please post it to the GitHub repository. [*] Use [url=https://github.com/RimSort/RimSort/releases/latest]RimSort[/url] to sort your mods [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2609650970][img]https://img.shields.io/github/v/release/emipa606/ZeroTechDefence?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url]