Update of DevDesigner's mod - ↁ House Sanguin
Upon request from the original owner, I will remove it.
Updates
2025.8.22
- Updated to 1.6!
2024.7.26
- Fixed additional Giddy-Up 2 Forked errors.
- Edited Melee Animations data format.
2024.7.25
- Added Adorned Plate to Royalty gear.
- Fixed Unfinished Apparel not spawning when stopping mid production of Cape
- Corrected an additional layering bug with the Cape when using some modded armors, should be working perfectly now.
To Do
- Need to organize some xml to make further updates simpler.
Notes:
- Horse armor is fully functional with the following mods! Will not spawn without them!
-- Animal Gear
-- Animal Equipment (This one is 1.4 but it works without any errors in 1.5)
-- Giddy-Up 2 Forked if you want to ride them.
- The added faction currently requires Medieval Overhaul. I will look at separating this in the future, if people want it.
- Blood Wine production currently requires Medieval Overhaul and [SYR] Processor Framework.
- Some of the top end weapons require RimFantasy: Medieval Overhaul Edition.
- Without supporting mods, this currently adds a bunch of cool armor sets, weapons, a style, some braziers, and a cool hemogen bottle.
Original Description from 1.4
Adds a medieval faction House Sanguin to the game.
Recommended mods
- Medieval Overhaul
- RimFantasy - House Doyle
- Giddy-up 2
- Animal Gear[github.com]
- pphhyy's Demigryphs
- Music Expanded Core
- [LTS]Furnishing
- Malang Bodies
- pphhyy Sanguinary Animals
TODO
- Priest robes
- Custom rituals
Updates
- Added alternative way to get wine (requires: VFE - Medieval + Processor Framework)
- Moved torches and banner, Royalty Braziers fixed (thanks @alite)
- Removed hard MO dependency
- Updates for Giddy-up 2
- Made Rimfantasy optional
- Added custom starting scenario
- Added dark caparison + bone armor
- Custom ritual vfx and sound
- Lord armor, helmet, hood and blood brazier
- Added 2 new knight helmets and 1 armor attachment
- Knight armor
- Redraw basic armor and add some variants
- Blood wine
Compatibility
- Simple Sidearms: turn on "Allow use of blocked weapons" in settings.
Thanks
Many thanks to the entire Medieval Overhaul team and Sierra from RimFantasy for the amazing mods!