Jelly's Better Map Sizes [Semi OCD Edition]
Jelly's Better Map Sizes [OCD Edition]
[i]Updated + customized continuation of Madara Uchiha’s “Custom Map Sizes,” rebuilt for RimWorld 1.6 with quality-of-life polish and OCD-friendly presets.[/i]
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What this mod does
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[*] Adds a clean, integrated [b]Map size[/b] picker to the world’s [b]Advanced[/b] menu (during “Create World”).
[*] Lets you set a [b]Saved Default[/b] size once, then reuse it for new colonies with one click.
[*] Supports a true [b]Custom[/b] size (separate width/height) with numeric inputs.
[*] Includes extra “OCD” presets: odd dimensions that are an [b]even number of tiles from the center crosshair[/b] (e.g. [b]101×101[/b] = 50 tiles, [b]151×151[/b] = 75, [b]201×201[/b] = 100, etc.).
[*] Smart UI polish: wrapped labels, a “Use saved default” radio, and a “Make default” button that [b]turns red[/b] when your current choice isn’t saved yet (with tooltip).
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How to use
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[*] On the world screen, click [b]Advanced[/b] → pick any preset, or select [b]Custom[/b] and enter Width/Height.
[*] Click [b]Use saved default[/b] to revert to your preferred size for this run.
[*] Click [b]Make default[/b] to save your current selection for future colonies (no more forgetting to open Advanced).
[*] In [b]Mod Settings → Custom Map Sizes[/b], adjust your saved default anytime; includes the OCD presets and a centered Custom panel.
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Compatibility
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[*] [b]Game version:[/b] RimWorld 1.6
[*] [b]Required:[/b] Harmony
[*] [b]Save-safe:[/b] Affects [i]new map generation only[/i]; existing saves are unchanged.
[*] [b]Incompatible with other map-size injectors:[/b]
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[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2099101052]Better Map Sizes[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3522897843]Better Map Sizes (Continued)[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3543638542]Custom Map Generator Size[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3543031943]Map Generation Size[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3545504689]Ray’s Custom Map Sizes[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1552146295]Real Ruins[/url]
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Performance note
Bigger maps = more cells = more CPU, RAM, and pathfinding work. If you push beyond vanilla sizes, expect heavier colony ticks. Pick sizes that fit your machine and mod load.
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FAQ
[b]Why are some presets “odd” like 101×101?[/b]
They’re an [i]even number of tiles from the center[/i] (50, 75, 100…), which makes symmetry and base planning feel perfect.
[b]My Custom radio looks unselected—bug?[/b]
If your current Custom W×H matches the saved default, the UI highlights “Use saved default” instead (and hides inputs). Change a value and the Custom radio will highlight again.
[b]I picked a size in Mod Settings but the game used another size.[/b]
Your choice in the [b]Advanced[/b] panel wins for that run. Click [b]Make default[/b] to update the saved default for next time.
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Credits
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[*] Original concept/inspiration: [b]Madara Uchiha — Custom Map Sizes[/b]
[*] 1.6 update, UI/UX refresh, OCD presets, saved-default workflow: [b]Jellypowered[/b]
[*] Powered by [b]Harmony[/b]
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Translations
English included. [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FJellypowered%2FBetterMapSizes]PRs welcome.[/url][github.com]
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Bugs & suggestions
Logs!
I've created a [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCYJjE9nxA9]Jelly's Mods[/url][discord.gg] Discord server as well.