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Jelly's Better Map Sizes [Semi OCD Edition]

Jelly's Better Map Sizes [OCD Edition] [i]Updated + customized continuation of Madara Uchiha’s “Custom Map Sizes,” rebuilt for RimWorld 1.6 with quality-of-life polish and OCD-friendly presets.[/i] [hr] What this mod does [list] [*] Adds a clean, integrated [b]Map size[/b] picker to the world’s [b]Advanced[/b] menu (during “Create World”). [*] Lets you set a [b]Saved Default[/b] size once, then reuse it for new colonies with one click. [*] Supports a true [b]Custom[/b] size (separate width/height) with numeric inputs. [*] Includes extra “OCD” presets: odd dimensions that are an [b]even number of tiles from the center crosshair[/b] (e.g. [b]101×101[/b] = 50 tiles, [b]151×151[/b] = 75, [b]201×201[/b] = 100, etc.). [*] Smart UI polish: wrapped labels, a “Use saved default” radio, and a “Make default” button that [b]turns red[/b] when your current choice isn’t saved yet (with tooltip). [/list] [hr] How to use [list] [*] On the world screen, click [b]Advanced[/b] → pick any preset, or select [b]Custom[/b] and enter Width/Height. [*] Click [b]Use saved default[/b] to revert to your preferred size for this run. [*] Click [b]Make default[/b] to save your current selection for future colonies (no more forgetting to open Advanced). [*] In [b]Mod Settings → Custom Map Sizes[/b], adjust your saved default anytime; includes the OCD presets and a centered Custom panel. [/list] [hr] Compatibility [list] [*] [b]Game version:[/b] RimWorld 1.6 [*] [b]Required:[/b] Harmony [*] [b]Save-safe:[/b] Affects [i]new map generation only[/i]; existing saves are unchanged. [*] [b]Incompatible with other map-size injectors:[/b] [/list] [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2099101052]Better Map Sizes[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3522897843]Better Map Sizes (Continued)[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3543638542]Custom Map Generator Size[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3543031943]Map Generation Size[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3545504689]Ray’s Custom Map Sizes[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1552146295]Real Ruins[/url] [/list] [hr] Performance note Bigger maps = more cells = more CPU, RAM, and pathfinding work. If you push beyond vanilla sizes, expect heavier colony ticks. Pick sizes that fit your machine and mod load. [hr] FAQ [b]Why are some presets “odd” like 101×101?[/b] They’re an [i]even number of tiles from the center[/i] (50, 75, 100…), which makes symmetry and base planning feel perfect. [b]My Custom radio looks unselected—bug?[/b] If your current Custom W×H matches the saved default, the UI highlights “Use saved default” instead (and hides inputs). Change a value and the Custom radio will highlight again. [b]I picked a size in Mod Settings but the game used another size.[/b] Your choice in the [b]Advanced[/b] panel wins for that run. Click [b]Make default[/b] to update the saved default for next time. [hr] Credits [list] [*] Original concept/inspiration: [b]Madara Uchiha — Custom Map Sizes[/b] [*] 1.6 update, UI/UX refresh, OCD presets, saved-default workflow: [b]Jellypowered[/b] [*] Powered by [b]Harmony[/b] [/list] [hr] Translations English included. [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FJellypowered%2FBetterMapSizes]PRs welcome.[/url][github.com] [hr] Bugs & suggestions Logs! I've created a [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FCYJjE9nxA9]Jelly's Mods[/url][discord.gg] Discord server as well.