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Perfect Landing

Perfect Landing — Smarter World Tile Finder Fine-tune your RimWorld start with fast, zero-fluff filters in the Terrain tab. Pick your climate, geology, and growing season, then jump between matching tiles in one click. What it does [list] [*] Interactive filters: Temperature (°C), Rainfall, Elevation, Forageability, Growing Period. [*] Stone types: Include / Exclude with Any / All / Exact (tri-state per rock). [*] One-click nav: Find next tile + Previous tile (per-world history). [*] Feasible ranges: sliders clamp to real values so you never dead-end. [*] New "ghost bars" to show users the ranges that the sliders clamp to (with a later update allowing the user to turn off auto-clamp). [/list] Supported versions [list] [*] 1.5 ✅ Working; bugs might still be there. [*] 1.6 ⏳ - in development (infrastructure in place, porting in progress) [/list] Compatibility [list] [*] Safe to add/remove: UI-only; does not touch maps, pawns, incidents, or defs. [*] Requires: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077]Harmony[/url]. [*] Biomes & calendars: works with modded biomes and altered calendars. [*] Other UI mods: adds to the Terrain tab via postfix; total tab replacements may hide this panel. [/list] Performance [list] [*] No world-wide heavy math. Growing season is a cached per-tile classification. [*] Increases world gen time, but this allows the sliders to practically happen in real-time. [/list] How to use [list] [*] Open the world map, select any tile, and click on the [b]Perfect Landing[/b] button in the Terrain tab. [*] Set your ranges and growing category. [*] Click [b]Find next tile[/b] to jump to the next match; [b]Previous tile[/b] steps back through matches for this worldgen. [*] [b]Reset values[/b] returns to full world ranges. [/list] FAQ [b]Q: Does this change gameplay?[/b] A: No. It only adds filters and jump-to navigation in the world UI. [b]Q: Can I filter for exact rock sets only?[/b] A: Yes - choose [b]Exact[/b] and select the rocks you want included. [b]Q: I found a bug, how do I help?[/b] A: GREAT! Please DM me with info on the bug that you found, you can message me on discord via my username (sjanoki#0001), please use the bug report format (found below). Bug Reports Send them directly to me via discord (sjanoki#0001) Please include: [list] [*] RimWorld version (e.g. 1.5.4409; if using 1.6, say so) [*] Perfect Landing version (from log line “[PerfectLanding] …”) [*] Steps to reproduce (1, 2, 3…) [*] World seed + planet coverage (if relevant) [*] Player.log (paste to gist/pastebin) — find it at: [list] [*] Windows: %USERPROFILE%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Player.log [*] Linux: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Player.log [*] Mac: ~/Library/Logs/Unity/Player.log [/list] [*] Mod list (screenshot or exported list) [/list] Credits [list] [*] Harmony by Brrainz. [*] Ludeon Studios for RimWorld. [*] Community testers and feedback. [/list] License & Reuse Feel free to include in modpacks. Please link back to this page and credit the author.

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Harmony

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