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[Nexus]Simple Vanilla Crafting

"Simple Vanilla Crafting" is a RimWorld mod that adds crafting recipes for advanced materials and items that are normally only obtainable through trade, loot, or special events. The mod allows colonists to manufacture a wide variety of advanced technological resources once the corresponding technologies have been researched.

Main Features:

"SUS" balanced recipes

Specific research required for each type of manufacturing

Compatibility with DLCs (Royalty, Biotech, Anomaly)

Additional recipes for batch component production

Integration with RimWorld's skill system

Complete list of added items:

🔧 BASIC RECIPES:

Advanced Materials:

Plasteel - 50 units

Where to craft: Electric smelter

Materials: 50 steel + 75 chemfuel + 1 dye

Required skill: Crafting 9

Synthread - 50 units

Where to craft: Hand tailoring bench or electric tailoring bench

Materials: 50 cloth + 25 chemfuel + 1 dye

Required skill: Crafting 8

Hyperweave - 50 units

Where to craft: Hand tailoring bench or electric tailoring bench

Materials: 50 synthread + 25 plasteel + 1 dye

Required skill: Crafting 10

Pharmaceutical Products:

Neutroamine - 1 unit

Neutroamine x4 - 4 units

Where to craft: Drug lab

Materials: Psychoid leaves + herbal medicine

Required skill: Intellectual 8

Glitterworld Medicine - 1 unit

Glitterworld Medicine x4 - 4 units

Where to craft: Drug lab

Materials: Synthread + chemfuel + neutroamine + industrial medicine

Required skill: Crafting 4, Intellectual 10

Luciferium - 1 unit

Where to craft: Drug lab

Materials: Plasteel + chemfuel + neutroamine + glitterworld medicine

Required skill: Crafting 4, Intellectual 12

Healer Mech Serum - 1 unit

Where to craft: Drug lab

Materials: Hyperweave + luciferium + neutroamine + glitterworld medicine + spacer components

Required skill: Crafting 4, Intellectual 12

Resurrector Mech Serum - 1 unit

Where to craft: Drug lab

Materials: Healer serum + luciferium + neutroamine + glitterworld medicine + spacer components

Required skill: Crafting 4, Intellectual 14

Components and Weapons:

Reinforced Barrel - 1 unit

Where to craft: Machining table

Materials: Steel + uranium + industrial components

Required skill: Crafting 8

Industrial Components - 5, 10 and 25 units

Where to craft: Fabrication bench

Materials: Steel

Required skill: Crafting 8

Spacer Components - 5, 10 and 25 units

Where to craft: Fabrication bench

Materials: Industrial components + steel + plasteel + gold

Required skill: Crafting 8

Psychic Artifacts:

Psychic Shock Lance

Psychic Insanity Lance

Where to craft: Fabrication bench

Materials: Plasteel + luciferium + spacer components

Required skill: Crafting 12

Psychic Animal Pulser

Psychic Soothe Pulser

Where to craft: Fabrication bench

Materials: Plasteel + luciferium + spacer components

Required skill: Crafting 10

Psychic Foil Helmet

Where to craft: Hand tailoring bench or electric tailoring bench

Materials: Steel + cloth

Required skill: Crafting 4

AI Cores:

AI Persona Core - 1 unit

Where to craft: Fabrication bench

Materials: Plasteel + spacer components

Required skill: Crafting 14

Techprof Subpersona Core - 1 unit

Where to craft: Fabrication bench

Materials: Plasteel + uranium + spacer components + AI persona core

Required skill: Crafting 14

🧬 BIOTECH RECIPES (Requires Biotech DLC):

Deathrest Capacity Serum - 1 unit

Where to craft: Fabrication bench

Materials: Luciferium + hemogen packs + spacer components

Required skill: Crafting 10

Archite Capsule - 1 unit

Where to craft: Fabrication bench

Materials: Plasteel + hemogen packs + spacer components

Required skill: Crafting 10

👽 ANOMALY RECIPES (Requires Anomaly DLC):

Shard - 1 unit

Where to craft: Fabrication bench

Materials: Twisted meat + bioferrite + spacer components

Required skill: Crafting 10

👑 ROYALTY RECIPES (Requires Royalty DLC):

Imperial Technology:

Broadshield Core

Where to craft: Fueled smithy or electric smithy

Materials: Plasteel + spacer components

Required skill: Crafting 8

Psychic Amplifier (Psylink Neuroformer)

Where to craft: Fabrication bench

Materials: Plasteel + luciferium + spacer components

Required skill: Crafting 15

Imperial Weapons:

Monosword

Plasma Sword

Zeushammer

Where to craft: Fabrication bench

Materials: Plasteel + uranium + spacer components

Required skill: Crafting 12

Persona Monosword

Where to craft: Fabrication bench

Materials: Plasteel + uranium + spacer components + psychic amplifier + AI persona core

Required skill: Crafting 14

📊 Mod Statistics:

Total recipes added: 29 unique recipes

Workstations used:

Fabrication bench (16 recipes)

Drug lab (7 recipes)

Tailoring bench (3 recipes)

Electric smelter (1 recipe)

Machining table (1 recipe)

Smithy (1 recipe)

Skills required: Crafting (4-15), Intellectual (8-14)

DLC compatibility: Royalty, Biotech, Anomaly

⚖️ Mod Balance:
The mod maintains reasonable balance through:

High material costs for advanced objects

Extended work times (from 2,400 to 90,000 ticks)

Significant skill requirements

Specific research needed to unlock recipes

Limitations by specialized workstations

🔧 Mod Requirements:

RimWorld 1.6

Does not require other mods to function

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"Simple Vanilla Crafting" es un mod de RimWorld que añade recetas de fabricación para materiales y objetos avanzados que normalmente solo se pueden obtener mediante comercio, botín o eventos especiales. El mod permite a los colonos fabricar una amplia variedad de recursos tecnológicos avanzados una vez que se investigan las tecnologías correspondientes.

Características principales:
Recetas equilibradas "SUS"

Investigaciones específicas requeridas para cada tipo de fabricación

(Actualizacion) 19/12/2025: Adding <mayRequire> para DLC

(Actualizacion) 15/12/2025: Se agregaron nuevas recetas e Investigacion separada y un equilibrio mas tardio, dispuesto a cambios, tambien se elimino las descripciones pendejas por algo mas simplista gracias a Gemini.

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