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[Nexus]Simple Vanilla Crafting

"Simple Vanilla Crafting" is a RimWorld mod that adds crafting recipes for advanced materials and items that are normally only obtainable through trade, loot, or special events. The mod allows colonists to manufacture a wide variety of advanced technological resources once the corresponding technologies have been researched. Main Features: "SUS" balanced recipes Specific research required for each type of manufacturing Compatibility with DLCs (Royalty, Biotech, Anomaly) Additional recipes for batch component production Integration with RimWorld's skill system Complete list of added items: 🔧 BASIC RECIPES: Advanced Materials: Plasteel - 50 units Where to craft: Electric smelter Materials: 50 steel + 75 chemfuel + 1 dye Required skill: Crafting 9 Synthread - 50 units Where to craft: Hand tailoring bench or electric tailoring bench Materials: 50 cloth + 25 chemfuel + 1 dye Required skill: Crafting 8 Hyperweave - 50 units Where to craft: Hand tailoring bench or electric tailoring bench Materials: 50 synthread + 25 plasteel + 1 dye Required skill: Crafting 10 Pharmaceutical Products: Neutroamine - 1 unit Neutroamine x4 - 4 units Where to craft: Drug lab Materials: Psychoid leaves + herbal medicine Required skill: Intellectual 8 Glitterworld Medicine - 1 unit Glitterworld Medicine x4 - 4 units Where to craft: Drug lab Materials: Synthread + chemfuel + neutroamine + industrial medicine Required skill: Crafting 4, Intellectual 10 Luciferium - 1 unit Where to craft: Drug lab Materials: Plasteel + chemfuel + neutroamine + glitterworld medicine Required skill: Crafting 4, Intellectual 12 Healer Mech Serum - 1 unit Where to craft: Drug lab Materials: Hyperweave + luciferium + neutroamine + glitterworld medicine + spacer components Required skill: Crafting 4, Intellectual 12 Resurrector Mech Serum - 1 unit Where to craft: Drug lab Materials: Healer serum + luciferium + neutroamine + glitterworld medicine + spacer components Required skill: Crafting 4, Intellectual 14 Components and Weapons: Reinforced Barrel - 1 unit Where to craft: Machining table Materials: Steel + uranium + industrial components Required skill: Crafting 8 Industrial Components - 5, 10 and 25 units Where to craft: Fabrication bench Materials: Steel Required skill: Crafting 8 Spacer Components - 5, 10 and 25 units Where to craft: Fabrication bench Materials: Industrial components + steel + plasteel + gold Required skill: Crafting 8 Psychic Artifacts: Psychic Shock Lance Psychic Insanity Lance Where to craft: Fabrication bench Materials: Plasteel + luciferium + spacer components Required skill: Crafting 12 Psychic Animal Pulser Psychic Soothe Pulser Where to craft: Fabrication bench Materials: Plasteel + luciferium + spacer components Required skill: Crafting 10 Psychic Foil Helmet Where to craft: Hand tailoring bench or electric tailoring bench Materials: Steel + cloth Required skill: Crafting 4 AI Cores: AI Persona Core - 1 unit Where to craft: Fabrication bench Materials: Plasteel + spacer components Required skill: Crafting 14 Techprof Subpersona Core - 1 unit Where to craft: Fabrication bench Materials: Plasteel + uranium + spacer components + AI persona core Required skill: Crafting 14 🧬 BIOTECH RECIPES (Requires Biotech DLC): Deathrest Capacity Serum - 1 unit Where to craft: Fabrication bench Materials: Luciferium + hemogen packs + spacer components Required skill: Crafting 10 Archite Capsule - 1 unit Where to craft: Fabrication bench Materials: Plasteel + hemogen packs + spacer components Required skill: Crafting 10 👽 ANOMALY RECIPES (Requires Anomaly DLC): Shard - 1 unit Where to craft: Fabrication bench Materials: Twisted meat + bioferrite + spacer components Required skill: Crafting 10 👑 ROYALTY RECIPES (Requires Royalty DLC): Imperial Technology: Broadshield Core Where to craft: Fueled smithy or electric smithy Materials: Plasteel + spacer components Required skill: Crafting 8 Psychic Amplifier (Psylink Neuroformer) Where to craft: Fabrication bench Materials: Plasteel + luciferium + spacer components Required skill: Crafting 15 Imperial Weapons: Monosword Plasma Sword Zeushammer Where to craft: Fabrication bench Materials: Plasteel + uranium + spacer components Required skill: Crafting 12 Persona Monosword Where to craft: Fabrication bench Materials: Plasteel + uranium + spacer components + psychic amplifier + AI persona core Required skill: Crafting 14 📊 Mod Statistics: Total recipes added: 29 unique recipes Workstations used: Fabrication bench (16 recipes) Drug lab (7 recipes) Tailoring bench (3 recipes) Electric smelter (1 recipe) Machining table (1 recipe) Smithy (1 recipe) Skills required: Crafting (4-15), Intellectual (8-14) DLC compatibility: Royalty, Biotech, Anomaly ⚖️ Mod Balance: The mod maintains reasonable balance through: High material costs for advanced objects Extended work times (from 2,400 to 90,000 ticks) Significant skill requirements Specific research needed to unlock recipes Limitations by specialized workstations 🔧 Mod Requirements: RimWorld 1.6 Does not require other mods to function ------------------------------------------------------------------------------------------------------------------------------------------------------ "Simple Vanilla Crafting" es un mod de RimWorld que añade recetas de fabricación para materiales y objetos avanzados que normalmente solo se pueden obtener mediante comercio, botín o eventos especiales. El mod permite a los colonos fabricar una amplia variedad de recursos tecnológicos avanzados una vez que se investigan las tecnologías correspondientes. Características principales: Recetas equilibradas "SUS" Investigaciones específicas requeridas para cada tipo de fabricación (Actualizacion) 19/12/2025: Adding <mayRequire> para DLC (Actualizacion) 15/12/2025: Se agregaron nuevas recetas e Investigacion separada y un equilibrio mas tardio, dispuesto a cambios, tambien se elimino las descripciones pendejas por algo mas simplista gracias a Gemini.