This XML patchset is designed to use the Vanilla Expanded Framework's additional "ExtendedRaceProperties" mod extension to allow animals to be set to a circadian rhythm cycle other than Diurnal (daytime activity). It does not 'globally' apply, mods will be added to this by request if the animals logically would be Nocturnal (night activity) or Crepuscular (dawn and dusk activity).
Note: Not compatible with Mlie's XND Nocturnal Animals (Continued) as this does the same thing and more.
Supports the DLCs that add animals:
Biotech
Odyssey
Currently supported Animal Mods:
Vanilla Expanded Animals
Vanilla Expanded Animals - Royalty
Vanilla Expanded Animals - Wastes
Devilstrand Animals
Also taking suggestions for packs to add, currently planned:
Alpha Animals
Please note if you do find issues with the patches or errors, please always include a FULL log, typically 'hugslog' via the Publisher in your comment with the error you are having.