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Kure's Rimworld of Magic Class Expansion Pack

A class expansion pack for Rimworld of Magic! Install under RoM in load order. 646 new custom abilities 59 new custom classes - 31 stamina classes, 13 magic classes, 15 dual-classes. Play as Dragoon, Shadowbringer, Plaguedoctor! 7 new fighter cantrips 3 new mage cantrips 159 new class-locked cantrips - many vanilla classes have new skills they can learn! 18 new magical items -- -The [url=https://steamcommunity.com/workshop/filedetails/discussion/2236103336/2845669419704657710/]Mod Documentation[/url] thread in the Steam discussions area briefly covers most of the things that have been added to the game with this mod. -Raiders cast a lot of abilities with this mod. Adjust AI casting settings in RoM's mod settings to make them cast more or less often. --- COMMON BUGS -If you're encountering a problem with pawns having abilities from the wrong class, this is an issue with pawn generation. It's usually caused by character editor mods, such as Prepare Carefully. Saving and reloading may sometimes fix the issue. Another option is to devmode Remove Class, then manually give the pawn the desired class trait. Pressing the Reset Class button may also help. -Issues with hediffs not ticking properly are probably caused by Rim73. Disable hediff changes to stop this. -Issues with flickering resource bars are probably caused by Performance Optimizer. Disable Gizmo changes to stop this. -- If you like the mod and want to show your appreciation, you can [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Faegael]buy me a coffee.[/url][ko-fi.com]