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CleanTechExpanded

CleanTechExpanded: Nanotech Cleaning Technology [i]CleanTechExpanded[/i] is a lightweight and practical mod that introduces a series of “Nano Cleaners”—automated cleaning devices for your colony. From the entry-level Mark I to the futuristic Mark III, enjoy progressive cleaning tech that reduces daily maintenance burdens. [hr] 🧼 Features [list] [*] [b]Mark I[/b]: Cleans once per hour, requires restart every 8 hours. [*] [b]Mark II[/b]: Cleans every 30 minutes, requires restart every 24 hours. [*] [b]Mark III[/b]: Cleans every 0.25 hours (15 minutes), never requires restart—now with enhanced visual effects. [/list] 🌀 [b]Advanced automatic cleaning mechanics:[/b] [list] [*] Operates only within [b]fully enclosed indoor spaces with an intact roof[/b]. Functions normally even in vacuum or oxygen‑free environments, as long as the room is sealed and roofed. [*] Will not activate if placed outdoors, near map edges, or in rooms with missing roof sections. [*] Requires connection to the electrical grid; exposure to rain may cause short‑circuiting and shutdown. [*] Includes icon prompts for power status, outdoor placement, and restart state. [/list] 🔬 [b]Dedicated research branch:[/b] Unlock cleaner tiers through the custom “Clean Tech” research path. 🔧 [b]Balanced gameplay:[/b] [list] [*] Each tier has distinct cost and research requirements; building work times rebalanced for gameplay flow.\n [*] Supports removal and reinstallation (minifiable), allowing flexible layout adjustments. [/list] 🌍 [b]Language Support:[/b] - Now includes [b]Simplified Chinese[/b], with more languages to come! [hr] 🐞 Bug Reports Spot a bug or issue? Help improve the mod by submitting a bug report via the form below: 👉 [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fforms%2Fd%2Fe%2F1FAIpQLSee1cyUzHcXsKWIGwBebhn1vYq5tXMJe4NY0BGwNqJ38hHCMw%2Fviewform%3Fusp%3Dheader]Submit Bug Report (Google Form)[/url][docs.google.com] 📬 Contact: [i][url=mailto:piggytech.cheng@gmail.com]piggytech.cheng@gmail.com[/url][/i] [hr] 📜 Changelog [b][v1.10-release][/b] [b]🆕 Added:[/b] [list] [*] New status icons: No Power / Outdoors / Restarting [*] Power system added: Requires power grid connection; rain exposure can cause shutdown [*] Buildings are now [i]minifiable[/i] (can be uninstalled and reinstalled) [*] Added [b]Simplified Chinese language support[/b] [/list] [b]⚙️ Improved:[/b] [list] [*] Updated Mark III texture with better visual quality [*] Enhanced building descriptions with clearer usage instructions [*] Significantly optimized cleaning logic for better performance [*] Inspector now shows more real-time status information [*] Rebalanced construction work time to improve gameplay flow [/list] [b]🐞 Fixed:[/b] [list] [*] Fixed bug where buildings could not be placed on occupied tiles [*] Fixed timer not stopping at zero in the Inspector UI [*] Corrected translation order for “Restarting” and “Restart Complete” [/list] [b][v1.01-beta][/b] [list] [*] Added Mark I / II / III cleaning devices [*] Introduced “Clean Tech” research branch [*] Added visual cleaning effects [/list] [hr] 🚀 Planned Features [list] [*] [ ] Add Mod Settings configuration options [*] [ ] Support more languages (open to requests!) [/list]