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CleanTechExpanded

CleanTechExpanded: Nanotech Cleaning Technology

CleanTechExpanded is a lightweight and practical mod that introduces a series of “Nano Cleaners”—automated cleaning devices for your colony. From the entry-level Mark I to the futuristic Mark III, enjoy progressive cleaning tech that reduces daily maintenance burdens.


🧼 Features

  • Mark I: Cleans once per hour, requires restart every 8 hours.
  • Mark II: Cleans every 30 minutes, requires restart every 24 hours.
  • Mark III: Cleans every 0.25 hours (15 minutes), never requires restart—now with enhanced visual effects.

🌀 Advanced automatic cleaning mechanics:

  • Operates only within fully enclosed indoor spaces with an intact roof. Functions normally even in vacuum or oxygen‑free environments, as long as the room is sealed and roofed.
  • Will not activate if placed outdoors, near map edges, or in rooms with missing roof sections.
  • Requires connection to the electrical grid; exposure to rain may cause short‑circuiting and shutdown.
  • Includes icon prompts for power status, outdoor placement, and restart state.

🔬 Dedicated research branch:
Unlock cleaner tiers through the custom “Clean Tech” research path.

🔧 Balanced gameplay:

  • Each tier has distinct cost and research requirements; building work times rebalanced for gameplay flow.\n
  • Supports removal and reinstallation (minifiable), allowing flexible layout adjustments.

🌍 Language Support:
- Now includes Simplified Chinese, with more languages to come!


🐞 Bug Reports

Spot a bug or issue? Help improve the mod by submitting a bug report via the form below:
👉 Submit Bug Report (Google Form)[docs.google.com]

📬 Contact: piggytech.cheng@gmail.com


📜 Changelog

[v1.10-release]
🆕 Added:

  • New status icons: No Power / Outdoors / Restarting
  • Power system added: Requires power grid connection; rain exposure can cause shutdown
  • Buildings are now minifiable (can be uninstalled and reinstalled)
  • Added Simplified Chinese language support

⚙️ Improved:

  • Updated Mark III texture with better visual quality
  • Enhanced building descriptions with clearer usage instructions
  • Significantly optimized cleaning logic for better performance
  • Inspector now shows more real-time status information
  • Rebalanced construction work time to improve gameplay flow

🐞 Fixed:

  • Fixed bug where buildings could not be placed on occupied tiles
  • Fixed timer not stopping at zero in the Inspector UI
  • Corrected translation order for “Restarting” and “Restart Complete”

[v1.01-beta]

  • Added Mark I / II / III cleaning devices
  • Introduced “Clean Tech” research branch
  • Added visual cleaning effects

🚀 Planned Features

  • [ ] Add Mod Settings configuration options
  • [ ] Support more languages (open to requests!)

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Harmony

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