What to expect
Adds a late‑game, research‑gated recipe to craft an AI persona core using a new ressource extracted from mechanoids (Nanogel), Luciferium, and advanced materials. Designed as a lore‑friendly, balanced alternative to quest RNG—especially for large mod lists.
The goal is to make persona cores achievable but costly not only in terms of resources: secure Luciferium and fight mechanoids to craft one. This is something I did not find in other "make persona cores craftable" mods.
Nanogel is obtained by disassembling mechanoids; 200 Nanogel requires many mechanoid kills. A scyther gives 5 Nanogel, a centipede gives 8.
Mod content
Requirements:
- Research: Nanogenic Persona Core (heavy project)
- Skills: Crafting 16, Intellectual 16
- Work: Extremely labor‑intensive
Recipe (AI Persona Core):
[list]
[*] Luciferium x10
[*] Nanogel x200
[*] Steel x20
[*] Plasteel x50
[*] Gold x50
[/list]
Optional (but highly recommended) integration:
This mod works on its own and includes a simple Nanogel item and texture. If you also use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3539818574]Obsidia Expansion – Nanomorph[/url], Nanomorph's Nanogel will replace the simple one in this mod for better visuals and general usefulness.
To be honest, this mod originally had a hard dependency on Nanomorph, but I decided to re-implement the pertinent subset of its features to support standalone usage. Anyway, you should use Nanomorph; it's nice (if you have Biotech).
Parting words
- If you find this mod unbalanced or anything, please say so and I will at least hear you (but honestly I will probably implement your suggestion if it's good. I have [u]no[/u] experience in game design)
- Many thanks to Lored for its Nanomorph Mod, from which I have taken much… ahem… "inspiration".