Adds an extra layer to the planet, between the surface and orbit: sky islands.
Like asteroids, sky islands are surrounded by impassable sky terrain and made of vacstone. Like surface tiles, sky islands have a biome, regular temperatures, weathers, and oxygen. They even have animals! Birds will periodically land on them.
You can land on them using transport pods, shuttles, or your gravship.
FAQ
Save game compatible?
This affects world generation, so no.
Modded biomes?
Sure, but I need to blacklist specific biomes in code, so let me know if you think a specific modded biome shouldn't appear, preferably with its defName.
Ancient Dangers?
As with regular maps, only on 25% of maps. In addition, they will likely be buried in the central rock formation when they spawn.
Compatibility
Medieval Overhaul: MO's mineable resources and gemstones appear on the island; no steel appears.
Changelog
v1.2: added a mod option so that Sky Islands are made of regular stone types instead of vacstone.
v1.1.2: fixed an issue where world generation would not create ocean tiles.
v1.1.1: fixed the Gravship starting scenario not working properly.
v1.1: fixed an XML issue, blacklisted some Alpha Biomes, bugs and ancient dangers can now spawn.
Credits
Me for the code.
Art by my wife.
Preview is from the Avatar movie.