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CE StopAfterOneThrow

[img]https://i.imgur.com/QfgfIqH.png[/img] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Flikewisehh][img]https://i.imgur.com/8yGwAny.png[/img][/url][ko-fi.com] Description [list] [*] This simple mod makes a pawn in [b]Combat Extended[/b] only throw one grenade per manual attack command [*] The vanilla behavior is that the pawn spams grenades until out of inventory which I found pointless [*] This mod is especially good with chained commands like throw grenade, move, throw grenade, move. This requires to use the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2938914170]Throw them[/url] mod which pairs really nicely with this mod [*] You should be able to add or remove this mod from a save game at any point of time [/list] Dependencies Obviously, Combat Extended. Moreover, you need Harmony How to validate the mod behavior [list] [*] Make a pawn who has at least two grenades of the same type throw a grenade [*] You should observe that the pawn only throws one grenade and then stops [*] That's it :-) [/list] A collection of all my rimworld mods [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789]https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789[/url]