Craftable Gravcore and Mech Chips
A very lightweight, XML-only mod that adds research, a studiable item, and recipes for gravcores and mechanoid chips which are craftable at the Fabrication bench, after beating the Odyssey 'main' quest.
The purpose of the mod is to un-softlock Mechanitor and Gravcores for general use following the completion of the final Gravship quest.
Consequently, the recipes, particularly mech chips, [b]are deliberately prohibitive[/b]. The idea is to 're-enable' accessing these items reasonably, compared to the effort previously required - i.e. hitting Odyssey sites or calling mechanoid bosses to farm chips.
The research requires studying an item - the 'blueprint' - that is only found in the final area of Odyssey's DLC, and the completion of Advanced Gravtech research. Biotech is [b]not[/b] required, but will only add mech chips if it's loaded.
Lore
You're not [i]supposed[/i] to be able to craft these items, ever. They're far beyond the technical limits of human understanding. A colonist should sit there for [i]years[/i] trying to figure out how they work, and vast quantities of resources should be wasted during the crafting process. It's a veritable miracle anything was discovered, at all.
Compatibility
[list]
[*] [b]Biotech[/b] - Loads mech chips in as research/recipes, otherwise only Gravcore will be loaded.
[*] [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2973169158]Alpha Mechs[/url][/b] - tier 4, 5 and 6 chips included as further research/recipes in the series, if the mod is loaded alongside Biotech DLC (see recipes for more details)
[*] [b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3571149838]Recipes of the Rim[/url][/b] - Gravcore and Biotech chip recipes will appear in the RotR research tab (if using vanilla research tabs, of course). AM chip research remain in AM tab.
[/list]
Recipes
Item
Requirements
Gravcore
75x Plasteel
75x Vacstone Blocks
75x Gravlite Panel
10x Advanced Components
12 Crafting skill
10,000x Research: Mechhive Fabrication
Biotech DLC required:
Signal chip
130x Plasteel
20x Gold
12x Advanced Components
12 Crafting skill
7,000x Research: Craft signal chips
Powerfocus chip
140x Plasteel
18x Uranium
14x Advanced Components
12 Crafting skill
8,000x Research: Craft powerfocus chips
Nanostructuring chip
150x Plasteel
30x Gold
24x Uranium
16x Advanced Components
12 Crafting skill
9,000x Research: Craft nanostructuring chips
Biotech DLC and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2973169158]Alpha Mechs[/url] required:
Hyper-linkage chip
175x Plasteel
40x Gold
30x Uranium
16x Advanced Components
14 Crafting skill
10,000x Research: Craft hyper-linkage chips (Alpha Mechs research tab)
Stellar processing chip
200x Plasteel
45x Gold
36x Uranium
18x Advanced Components
14 Crafting skill
10,000x Research: Craft stellar processing chips (Alpha Mechs research tab)
Quantum matrix chip
225x Plasteel
50x Gold
42x Uranium
20x Advanced Components
14 Crafting skill
10,000x Research: Craft quantum matrix chips (Alpha Mechs research tab)
Known issues
[list]
[*] none
[/list]
FAQ
[b]Q:[/b] [i]I don't like the recipe ingredients, please change them?[/i]
[b]A:[/b] No. But you can add [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1084452457]RIMMSqol[/url] - it should be part of everyone's modlist anyway - open the mod settings, navigate to Recipes, search for recipes from this mod, and do whatever you want to them.
[b]Q:[/b] [i]Why not just release them as general recipes?[/i]
[b]A:[/b] Because I wanted to work around what I see as an issue after completing Oddysey's 'MSQ' - the softlocking of some mechanitor and gravship stuff - and not just hand them to me. I can use devmode, after all, if I wanted to make it easy. You can always devmode the blueprint/research in if that's what you want to do.
[b]Q:[/b] [i]I accidentally lost the study item/already done the quest before adding this mod![/i]
[b]A:[/b] Use devmode to spawn the blueprint, as you've 'earned' it and there is no other intended way to get it.
[b]Q:[/b] [i]Will you patch other items/recipes in?[/i]
[b]A:[/b] Probably not, unless there's some other popular mechanoid chips mod, or Ludeon add more of this stuff, or whatever. I made another recipes mod (see compatibility above) and scope for any other recipes is likely for that mod.
[b]Q:[/b] [i]something something VGE[/i]
[b]A:[/b] I haven't played it yet, so I don't know what to change/compat, if anything at all. Let me know below if I should look into it
[b]Q:[/b] [i]I have a problem/suggestion[...][/i]
[b]A:[/b] Please comment below!
With thanks to
[b]SneezingSeal[/b], for the blueprint texture
[b]thoma5nator[/b], for the mod banner/preview image