
Description
- This mod adds two gizmos to all Combat Extended IEDs
- One gizmo allows you to switch off the proximity trigger (i.e. if an enemy pawn walks over the IED it doesn't go off)
- The second gizmo allows you to detonate the IED immediately. There is a similar mod already which didn't work for me (or for Combat Extended in general). This is why I made this mod
Dependencies
Obviously, Combat Extended. Moreover, you need Harmony
How to validate the mod behavior
- Build IED and click it
- See the two added gizmos
- Detonate immediately or switch of the proximity trigger
A collection of all my rimworld mods
https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789
