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CE IED RemoteDetonation

[img]https://i.imgur.com/QfgfIqH.png[/img] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Flikewisehh][img]https://i.imgur.com/8yGwAny.png[/img][/url][ko-fi.com] Description [list] [*] This mod adds two gizmos to all [b]Combat Extended[/b] IEDs [*] One gizmo allows you to switch off the proximity trigger (i.e. if an enemy pawn walks over the IED it doesn't go off) [*] The second gizmo allows you to detonate the IED immediately. There is a similar mod already which didn't work for me (or for Combat Extended in general). This is why I made this mod [/list] Dependencies Obviously, Combat Extended. Moreover, you need Harmony How to validate the mod behavior [list] [*] Build IED and click it [*] See the two added gizmos [*] Detonate immediately or switch of the proximity trigger [/list] A collection of all my rimworld mods [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789]https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789[/url]