Sadly Uuugggg has passed away, I'm going to continue this mod (and some/all of his others) in order to preserve his legacy and impact on RimWorld.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1321600671]Original Mod[/url]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FMemeGoddess%2FRimWorld-ThickArmor]Github[/url][github.com]
Original Description
Multi-layer armor applies its armor value for each layer it occupies.
How effective this is can be configured in the settings. Recommend ~50% and reduce armor penetration
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In vanilla, Armor is applied to an attack for each layer of apparel separately. Marine Armor takes up two layers, but its armor is only applied once. A flak vest and jacket could equal marine armor (for sharp attacks on torso with low armor penetration).
This mod simply treats multi-layer armor (like Marine Armor, which occupies middle + outer layer) as two separate layers of armor, so its armor applies twice to every attack. A 50%(configurable) rating multiplier is applied to the second layer, and that seems about right for a ~40% buff.
Plus, shouldn't Marine Armor be obviously better?
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A second option for [b]Armor Penetration reduction:[/b]
This one is more complicated. First, it'll reduce penetration for future apparel layers e.g. toughskin.
Second, the reduction is not a flat %, but proportional to the penetration(P) : armor rating(R) ratio.
The Penetration rating is doubled for this proportion, so we're comparing 2P and R
If 2P>R, the penetration is not reduced
- If the damage rips through the armor, penetration is not reduced at all
Otherwise, Penetration is multiplied by the ratio 2P/R
- if the armor rating is a little more than 2x the penetration, penetration is slightly reduced
- if the armor rating is 4x the penetration, (2P/R = 2/4 = .5), penetration is reduced 50%
- if the armor fully absorbs the attack (R>>>P), penetration is reduced to near-zero (albeit damage may get through, that's a separate chance)
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The % improvement depends on a few factors. So there is : SPREADSHEET DATA : [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fspreadsheets%2Fd%2F1YP7TjO7LszixJSDiHwoGGj2gLZ1BKly3ym-_4zBexTc%2F]https://docs.google.com/spreadsheets/d/1YP7TjO7LszixJSDiHwoGGj2gLZ1BKly3ym-_4zBexTc/[/url]
DATA is probably old and doesn't consider penetration reduction.
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This will work with any modded armors if they have multiple layers.
No effect on saves, applies to old saves.