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The drug dealers

After you and your buddy had made your last big deal, you both thought you had finally gotten into the flow of the drug business; but just a few hours later as you were relaxing in your new penthouse suite, you found the urbworld authorities on your tail. The last thing you remember is grabbing as much money and as many drugs as you could before getting in your ship and trying to lose them in the outer rim, But maybe making a flyby near some backwater planet wasn't the best idea... Note: Only having two people, the lack of many starting materials, having no weapons or armour to start, and this scenario being geared towards drug production means that it is quite challenging to get started. Your faction will be a New Arrivals. Start with 2 baseliner. Your people will be between 22 and 30 years old. Arrive in drop pods. Player starting characters have a 100% chance to start with psychite addiction. Player starting characters have a 100% chance to start with high on flake. Start with research: Drug production Start with research: Psychite refining Start with research: Wake-up production Start with research: Go-juice production Start with research: Penoxycyline production Start with: -Silver x5000 -Packaged survival meal x10 -Medicine x10 -Component x10 -Steel x150 -Flake x30 -Yayo x20