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Xenotype: Kitlin

[i]The carnivorous kitlin xenotype originated among cat-loving glitterworld bodymodders. They have a reputation on the rim as lazy, useless, and easily distracted, and it's true that many of their feline-derived genes weren't chosen with a hard frontier life in mind. However, their agility and predatory instincts make them natural hunters and quite handy in a firefight.[/i] Xenotype [b]Hunger rate: x80%[/b] [b]Advantages[/b] [list] [*] Fast runner [*] Dark vision [*] Strong shooting [*] Stealthy (hunting stealth +100%) [*] Prey drive (hunting fills recreation need) [/list] [b]Misc/Neutral[/b] [list] [*] High libido [/list] [b]Disadvantages[/b] [list] [*] Sleepy [*] Cathemeral (sleep fall x200%, sleep gain x200% = cat naps) [*] Easily bored (recreation fall x150%) [*] Carnivore (less nutrition from plant-based foods and becomes sick from eating them) [/list] [b]Cosmetic[/b] [list] [*] No hair [*] Beardless [*] Human jaw / facial tufts (due to a vanilla issue, all will currently generate with facial tufts) [*] Cat tail [*] Light fur [*] Tabby / tiger tabby / solid color [*] Basic / fluffy / large / round cat ears (new gene with new graphics) [*] Amber / blue / green cat eyes [*] Hair : snow-white / ink-black / gray / dark-black / dark-reddish / dark-brown / brown / reddish-brown / orange / sandy-blonde / smoke blue [/list] [i][b]With [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3110971925]VPE Psycaster Genes[/url][/b] [list] [*] Harmonist [*] Skipmaster [/list] [/i] Other Features [b]Compatibility[/b] 1.6 only. In 1.5, this xenotype is included in the base mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2889844371]Cyanobot's Genes[/url]. [b]Generation[/b] The frequency with which kitlin show up as factionless pawns (beggars, transport pod crashes, etc) can be controlled using a slider in the mod settings. Additionally, a toggle allows kitlin to be added (2% spawn rate) to Tribal, Outlander and Pirate factions (including the cannibal/nudist variants from Ideology, but not including the single-xenotype variants from Biotech). For finer control, use something like [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2891975564]Xenotype Spawn Control[/url]. Planned features [b]Infographics.[/b] For now, check parent mod [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2889844371]Cyanbot's Genes[/url] for [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdocs.google.com%2Fdocument%2Fd%2F1iZElzhElgqX8ctgyEpiULWZ6jdBOXbNhR6gObmrRBgI%2Fedit%3Fusp%3Dsharing]documentation of the new genes.[/url][docs.google.com] With thanks to: - wep of [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwepfont.com%2F]https://wepfont.com/[/url] for Atmospheric font - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=867467808]Camera+[/url] for allowing close screenshots Links: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcyanobotcodes.tumblr.com%2F][img]https://imgur.com/Fayl3vF.png[/img][/url][cyanobotcodes.tumblr.com] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fcyanobot][img]https://imgur.com/3Fx0AfG.png[/img][/url][ko-fi.com]