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Coast Guard ship with helicopter

This is a huge coast guard ship, its hull is based on the "Wachthaven |||" by charlie, its on board chopper (in my opinion the best chopper there is in storm work) is the "Sea Sovereign" by WH1T3_No1SE with slight attachment modifications. The ship in its status quo features multi mode propulsion (as all of my releases do). It does contain: 2 Huge diesel engines (from the Wachthaven) 1 Diesel Generator 2 Jet Turbines with afterburners attached to generators Solar panels & added batteries / revised board net with higher capacity The ship can therefore travel on battery only, on turbine power (jet fuel), on diesel power and a mix of all of them (hybrid system is implemented). There are multiple ship propellers mainly driven by electricity of the different power sources/aggregates and differential thrust can be set for easier maneuvering. Be really careful with the afterburners, they really make the ship go brrr ! Additional things that are implemented: 1.Fully functional bridge with excellent visibilty and a lot of lights and switches 😊 2.comprehensive perimeter lighting 3.An elevator made by super yoghurt that leads to the bridge (it's advised one takes the stairs in rough seas 😅) 4. A large medical station with many medical beds. 5. ballast tanks in aft board and starboard and the vicinity of the bow respectively... The ship could feasibly be used as a medical hub on the open seas in bigger operations. FAQ: My computer lags when this thing loads in and stormworks complains about the number of physics bodies... => That's because many of the latter are used to make the thing more buoyant for the helicopter. They are conveniently located in the side skirts of the hull and can easily be removed. ==> the problem also is that the physics engine of stormworks only utilizes one core of a processor. This construct is close to what's maximally possible.