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[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Flikewisehh][img]https://i.imgur.com/8yGwAny.png[/img][/url][ko-fi.com]
Description
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[*] This mod adds a recipe that allows you to recycle weapons and apparel at the tailoring bench
[*] Heavily inspired by the old mend & recycle mod but I did not care about the mending part and wanted more control over the details (e.g. material returned)
[*] The crafting skill of the pawn determines what percentage of the crafting ingredients are returned for each item
[*] There are quite extensive mod settings allowing you to configure whether components are returned at all and what percentage is returned at what skill level
[*] Moreover, you can configure how fast the crafting skill is leveled and how fast the recycling is done based on skill level
[*] [b]Recommendation:[/b] use this mod alongside the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2883755766] [777] Favourites![/url] mod which allows you to tag items as junk. I usually have a recycling recipe running that targets any junk items
[*] Items stored in an the Outfit Stand of the Odyssee DLC are ignored by the recycling recipe
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Updates
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[*] 19.09.2025: Added support for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3528263608] No Quality Filter[/url]
[*] 19.09.2025: Added support for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3456812600] Crafted Locally Filter[/url]
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Dependencies
Harmony
How to validate the mod behavior
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[*] Add the recycling recipe at a tailoring bench
[*] See your pawn recycle items
[*] Get materials back
[*] See his crafting skill go up
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A collection of all my rimworld mods
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789]https://steamcommunity.com/sharedfiles/filedetails/?id=3554618789[/url]