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Deal with the Devil

A strange man approached your colony, offering a miracle drug. This drug would cure any chronic health conditions, heal scars, and make the user feel invincible. You'll move faster, see better, and your pain will be eased. You didn't read the small print until after you'd taken the first dose. Your faction will be a New Empire. Start with 8 people. Arrive in drop pods. Player starting characters have a 25% chance to start with cryptosleep sickness. Player starting characters have a 100% chance to start with luciferium. Player starting characters have a 100% chance to start with luciferium need. Non-player characters have a 60% chance to start with luciferium need. Start with research: Multi-analyzer Start with research: Medicine production The stat "drug crop harvest yield" will be universally multiplied by 150%. Start with: -Silver x1800 -Packaged survival meal x80 -Medicine x60 -Component x50 -Flak pants x3 -Flak vest x3 -Plasteel flak helmet x3 -Steel x450 -Gold x100 -Wood x300 -Luciferium x200 -Charge rifle -Sniper rifle -Psylink neuroformer x3 -Zeushammer -Jade x150 Map is scattered with: -Ship chunk x3 -Steel x720