TOXICITY EVOLVED
Requires [url=https://store.steampowered.com/app/1826140/RimWorld__Biotech/]Biotech[/url]
[i] Toxicity Evolved [/i] seeks to expand the variety and longevity of Toxic/Waster/Mechanitor playthroughs by adding a few additions that make polluted wastelands more survivable. The Biotech DLC offers so many incredible features, but my favorite Xenotype, the Wasters feel like they got the short end of the vanilla stick. I hope that these new plants, drugs, weapons, and other toxic features can bring a noxious future to all planets in the rim!
[b]ADDS[/b]
[img]https://i.imgur.com/JXX5LpE.png[/img]
[list]
[*] [b]Toxifuel[/b], a highly volatile compound derived from toxic wastepacks. Dangerous, but more efficient than chemfuel if you can survive the fallout. Produced in a biofuel refinery.
[*] [b]Toxifuel Generators[/b], a more advanced version of the chemfuel generator, though more powerful and produces pollution.
[*] [b]Toxic Haygrass[/b], a low-grade pollution-compatible feed crop for your animals
[*] [b]Toxalope tweaks[/b], milkable for Toxfuel, and now make for great pack animals!
[*] [b]Toxilith Bulbs[/b], a highly flammable crop that can be processed into Toxilith Wort for Toxihol, created at the Brewery.
[*] [b]Toxoid Plants[/b], a toxic-hardened variety of Psychoid plants. Grows slowly but yields good harvests.
[*] [b]Toxihol[/b], a noxious fermented beer brewed from Toxilith Wort. Wasters love the boost from a little leftover toxicity. Made in a Toxihol Fermentation Barrel (Compatible w/ Processor Framework)
[*] [b]Anti-tox[/b], a concentrated antidote for Toxic Buildup, created in a Drug Lab with Toxilith Bulbs and Neutroamine
[*] [b]Toxilamps and Toxic Sunlamps[/b], Toxifuel-compatible and refuellable lamps with a modernized look.
[*] [b]Toxicotton[/b], Better yields than vanilla cotton, but quicker breakdown and less protection, Toxicloth harvested from Toxicotton plants can be upgraded
[*] [b]Toxic Resin[/b], any map tile that hits 50% Pollution will generate a small amount of Toxic resin once per tile. This resin can be used to upgrade Toxicotton and can be used to create toxic weapons. More uses planned.
[*] [b]Reinforced Toxicloth[/b], Binding with the fibers of the Toxicloth, Toxic Resin creates a much stronger and more useful fabric.
[*] [b]Toxic Melee Weapons[/b], Knife, Sword, Mace, Warhammer, and Toxprod all inflict different amounts of toxic buildup on the enemy. Devastating to non-waster colonies.
[*] [b]Toxic Ranged Weapons[/b], Toxic Sniper Rifle, Toxic Dart Gun, and Anti-Tox Grenades bring new ways to fight for and against the wasters
[/list]
Plugin Compatible with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3210544395]Processor Framework[/url]
[b]FUTURE PLANS[/b]
[list]
[*] More toxic crops
[*] Toxic wood and structures
[*] Toxifuel lamps
[*] Toxifuel alcohol distillation
[*] Toxic cloth and armor
[*] VFE Addon compatibility
[/list]
None of this would be possible without DrwalZ's original mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3000990512]Toxfuel - Toxalopes Expanded[/url]