Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Adrenal Override: Danger sense

Adrenal Override: Danger Sense [i]Stay calm, finish the fight, get everyone home.[/i] [img]https://storage.ko-fi.com/cdn/useruploads/display/43df0579-c427-4b6e-8261-48e60920d321_preview.png[/img] First release of a bigger idea. I’ll keep polishing and adding options this week. Feedback helps a ton—thank you! I just released the second part of this big idea please check my newest mod! [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3559098676&tscn=1756600153]Mood and Mental Breaks Realistic Overhaul[/url] Quick Summary [list] [*] [b]Danger Sense:[/b] Builds when trouble is nearby and [b]blocks mental breaks[/b]. Also nudges pawns away from sleeping in unsafe spots. Fades when the map is calm. [*] [b]Engagement Focus:[/b] During a fight, [b]prevents breaks and pass-outs[/b] so your shooter doesn’t drop mid-raid. Eases off right after. [*] Fully configurable. Lightweight. RimWorld 1.6. [/list] What is this? This mod gives pawns a short burst of “keep it together” when things get scary. No stat cheese, no perk trees—just level heads until danger passes. Why you’ll like it [list] [*] Your MVP won’t have a tantrum at the worst possible time. [*] Rescues feel safer—everyone stays focused until your pawn is back up. [*] Hands-off: it turns on by itself in danger, then cools down. [*] Stays fair: no extra DPS or accuracy—only break/collapse protection. [/list] How it works [b]Danger Sense[/b] [list] [*] Rises with raids, fires, nearby hostiles, injuries, or “needs rescue.” [*] Blocks new mental breaks and discourages unsafe sleeping. [*] Decays once things are under control (e.g., rescue done and area safe). [*] Default scope: [b]your colonists only[/b] (you can change this). [/list] [b]Engagement Focus[/b] [list] [*] Shows up in real combat (drafted and taking/returning fire). [*] Prevents breaks and passing out from heat/hunger/exhaustion while fighting. [*] Wears off soon after the fight ends. [/list] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3550135089][img]https://storage.ko-fi.com/cdn/useruploads/display/8bb0a3d2-eff8-4da8-b580-a71cca1a4c5f_ourcollection.png[/img][/url] Settings [list] [*] Toggle Danger Sense and Engagement Focus on/off. [*] Pick what triggers them (raids, fires, nearby hostiles, getting hit, rescue needed, etc.). [*] Tune build/decay speed and the “no break / no collapse” thresholds. [*] Scope: keep it to player humanlikes (default) or expand if you want. [*] Optional debug tips for fine-tuning. [/list] Compatibility & Performance [list] [*] RimWorld 1.6. [b]Requires Harmony[/b]. (HugsLib recommended for settings.) [*] Plays nice with most combat/storyteller mods. [*] Safe to add mid-save. (Avoid removing mid-save while effects are active.) [/list] FAQ [b]Does this buff combat stats?[/b] No—aim, damage, and cooldowns are untouched. It only stops breaks/collapses during danger. [b]Will it cause weird rescue/sleep loops?[/b] No—it backs off after a successful rescue and tries to avoid silly wake/sleep behavior. [b]Does it affect enemies or animals?[/b] Not by default. You can change that in settings. [b]Found a bug?[/b] Please post it in [b]Bug Reports[/b] with steps or a log if you can. Thanks! Special thanks [url=https://steamcommunity.com/profiles/76561198157477872]DanT2127[/url] — shared the core idea I split into two big mods. This is part one. Credits & Translations Code/design: ToxicYui. Translations welcome! Update on 9/10/2025 1:23:30 PM. [b]Language keys for 10 languages included! Keep on mind this was made with an AI assistant soon i'll drop a discord so everyone can help translate![/b] [list] Languages availible: [*] English — Languages/English [*] Español (España) — Languages/Spanish [*] Español (Latinoamérica) — Languages/SpanishLatin [*] Русский (Ruso) — Languages/Russian [*] 中文(简体)Chinese (Simplified) — Languages/ChineseSimplified [*] 中文(繁體)Chinese (Traditional) — Languages/ChineseTraditional [*] 日本語 (Japanese) — Languages/Japanese [*] 한국어 (Korean) — Languages/Korean [*] Português (Brasil) — Languages/PortugueseBrazilian [*] Português (Portugal) — Languages/Portuguese [/list] License [list] [*] Creative Commons BY-NC-SA 4.0 [*] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-sa%2F4.0%2F]https://creativecommons.org/licenses/by-nc-sa/4.0/[/url] [/list] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Ftoxicyuidev][img]https://imgs.search.brave.com/dfLd9GxmgH_Oa4oQTYACtXLV0LQZo--PUSrhj9huD0w/rs:fit:860:0:0:0/g:ce/aHR0cHM6Ly9jZG4u/cHJvZC53ZWJzaXRl/LWZpbGVzLmNvbS81/YzE0ZTM4N2RhYjU3/NmZlNjY3Njg5Y2Yv/NjcwZjVhMDFjMDFl/YTkxOTE4MDkzOThj/X3N1cHBvcnRfbWVf/b25fa29maV9ibHVl/LnBuZw[/img][/url][ko-fi.com]