Atlas C-1000 | Cargo Aircraft
[b] Different island spawns: [/b]
Harrison Airbase: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3602366627]https://steamcommunity.com/sharedfiles/filedetails/?id=3602366627[/url]
Vehicle version of the aircraft [b](you will have to assemble it together in the mission editor) [/b]:
Front fuselage: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3602363744]https://steamcommunity.com/sharedfiles/filedetails/?id=3602363744[/url]
Rear fuselage: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3602363940]https://steamcommunity.com/sharedfiles/filedetails/?id=3602363940[/url]
Left wing: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3602364161]https://steamcommunity.com/sharedfiles/filedetails/?id=3602364161[/url]
Right wing: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3602364284]https://steamcommunity.com/sharedfiles/filedetails/?id=3602364284[/url]
Enplo Industries presents:
This, is Stormworks's largest plane. The Atlas C-1000. Constructed in 2025 by Enplo Industries, this aircraft is designed to carry the heaviest of cargo possible.
[b] Aircraft description: [/b]
Length: 893 blocks
Wingspan: 962 blocks
Fuel range: Over 3500km or more
Top speed: 115 m/s
Weight carrying limit: [unknown]
[b] Disclaimer for everyone! [/b]
You NEED a good pc (CPU!) to spawn this. Do NOT use low physics, stuff will start breaking. Medium physics works the best for this. I've optimised the aircraft to the best of my ability.
I'm running a Ryzen 9 5950x and didn't get physics FPS issues when flying (61fps).
Technically this plane is destructible, as it's made from 4 seperate parts.
You can disonnect each part (wings, fuselage) with the three button near the cockpit door.
[b] Don't [/b] do crazy maneuvers in this plane, there's a chance that the gear or cargo door will jam.
[b] How to spawn: [/b]
You cannot spawn this as a regular vehicle.
This plane is extremely big, so big that I had to split it into 4 seperate parts.
We've reached the limits of the editor.
To spawn, you have to be hosting. Go to the addon editor on the pause menu > Load > Workshop > Atlas C1000 > Test Mission
[b] How to enter inside: [/b]
Walk under the front of the aircraft, you will see a hatch through which you can enter inside.
[b] How to start flying [/b]
Walk to the front of the aircraft and up the stairs to enter the cockpit.
You NEED to switch on these switches to fly:
- Avionics
- Left & Right engine fuel pump
- Monitors
- Disable gear brake
- Left & right toggle engines
(the rest of the buttons / switches are pretty self explanatory)
[b] Loading cargo inside [/b]
You need to flip the [i]Cargo[/i] switch to open the rear cargo door.
You MUST connect your vehicles to the rope anchors, or else on take off it will get launched to the rear (and break).
Remember to close the cargo door on take off!
[b] After 1 year,[/b] I FINALLY finished building this monster of an aircraft. I hope you enjoy my most complicated vehicle ever! I would love to add much more detail to the interior, but I'm no interior designer, AND the game already struggles on most computers to run this plane.
I am 100% sure this is the biggest plane in Stormworks Build and Rescue!
[b] Microcontroller credits: [/b]
- Dial ui by ChuChu [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1796814834&searchtext=dial+ui]https://steamcommunity.com/sharedfiles/filedetails/?id=1796814834&searchtext=dial+ui[/url]
- HUD [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2768914716&searchtext=HUD]https://steamcommunity.com/sharedfiles/filedetails/?id=2768914716&searchtext=HUD[/url]