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Lost Factory Mechanoids

This mod adds various mechanoid-related stuff. Why did I make this mod? This mod is in fact upgraded version of my old mod with new textures, some balance chanes and some new content. It's been almost a year since my first mod released, so I wanted to make it better, and I think that I did it right. Content [img]https://i.imgur.com/RnoPBiR.png[/img] [img]https://i.imgur.com/Qk75DZE.png[/img] [img]https://i.imgur.com/In5JxWy.png[/img] [img]https://i.imgur.com/mpj71uJ.png[/img] [img]https://i.imgur.com/I2q8IBN.png[/img] [img]https://i.imgur.com/k6l5cu3.png[/img] [img]https://i.imgur.com/k1pXm61.png[/img] [img]https://i.imgur.com/OWcxz2X.png[/img] [img]https://i.imgur.com/SsBSK1A.png[/img] [img]https://i.imgur.com/DLitdZq.png[/img] [img]https://i.imgur.com/U1KwsF6.png[/img] [img]https://i.imgur.com/ppvlDgk.png[/img] Royalty content [img]https://i.imgur.com/VRqXmvp.png[/img] [img]https://i.imgur.com/tBysgkB.png[/img] Ideology content [img]https://i.imgur.com/InDR1zs.png[/img] [img]https://i.imgur.com/2ba5DY8.png[/img] [img]https://i.imgur.com/MFCOoIL.png[/img] Also mod adds: - new precept "mech labor: prevail"(-25% human work speed, +50% mech work speed) - new scenario - new mechanitor implants Q&A Q: Can I add this mod to existing save? A: Yes. Q: Is it compatible with saves with GoGaTio's Mechanoids mod? A: Yes, just delete it and add this mod. Q: Combat Extended compatible? A: Yes. Also try my other mods: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3272131694]Feeding Work Type[/url] - if you want to divide feeders from doctors and wardens [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3365118555]Mechanoid Upgrades[/url] - if you want to make your mechanoids even better [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3274840013]New Anomaly Threats[/url] - if you want more difficult anomalies