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Lost Factory Mechanoids

This mod adds various mechanoid-related stuff.

Why did I make this mod?

This mod is in fact upgraded version of my old mod with new textures, some balance chanes and some new content. It's been almost a year since my first mod released, so I wanted to make it better, and I think that I did it right.

Content

Royalty content

Ideology content

Also mod adds:
- new precept "mech labor: prevail"(-25% human work speed, +50% mech work speed)
- new scenario
- new mechanitor implants

Q&A

Q: Can I add this mod to existing save?
A: Yes.

Q: Is it compatible with saves with GoGaTio's Mechanoids mod?
A: Yes, just delete it and add this mod.

Q: Combat Extended compatible?
A: Yes.

Also try my other mods:

Feeding Work Type - if you want to divide feeders from doctors and wardens
Mechanoid Upgrades - if you want to make your mechanoids even better
New Anomaly Threats - if you want more difficult anomalies

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