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Gene Fabrication

[img]https://i.imgur.com/uY2hXM2.png[/img] Are you tired of trying to get a specific gene after hours of grinding quests, extracting, and trading? With massive mod lists with hundreds of new genes, is it even worth losing your sanity over it? Your colony could already fabricate advance bionics, so why not genes? Now there is a solution. With the Gene Fabrication bench, you can now craft genes on your own, without the need for the constant grind. This late game bench can now allow players to focus on other game play features, or allow players more leeway to enjoy their role play and/or play style. [img]https://i.imgur.com/IyRjH3b.png[/img] [img]https://i.imgur.com/EHiX7ZT.png[/img] Q: Does this replace the need for quests, extraction, and trading to get genes? A: Yes and No. This is an alternative to the aforementioned, allowing players a way to get genes without the need to rely on getting lucky with Rimworld's rng mechanics. While this very well could be a replacement, this method is relatively costly in both time and resources, as crafting even the cheapest genes would take as much time as crafting late game bionics, with a steep price of neutroamine, a resource that is hard to come by in vanilla mechanics. Keep in mind the research project to unlock the bench is also one of the most expensive in rimworld, and all genes require an intelligence skill check, potentially taking time away from research onto crafting genes. Q: Do I need to craft the gene in one session? A: No. This mod also introduces an unfinished genepack, allowing you to stop crafting a gene at any point without needing to worry about lost progress. Now you don't need to worry if your pawn needs to go to bed, or if a raid happens, all crafting progress should be safe. Q: Are there any ways to modify how the mod functions? Are there any mod settings? A: Yep, in our recent update, players can now choose to blacklist certain genes from being crafted. You can even adjust the cost of neutroamine and archite capsules, as well as how long it will take to get crafting completed! Q: Can I craft genes added by other mods? A: Yes! [img]https://i.imgur.com/zOh11rW.png[/img] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3359091951&searchtext=gene+fabrication]French Translation français[/url] by [url=https://steamcommunity.com/id/kitka_]Kitka[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3359651954]Simplified Chinese 中文汉化[/url] by [url=https://steamcommunity.com/profiles/76561198109532562]二次元地雷亚比[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3352947826&searchtext=Gene+Fabrication]Russian Translation Русский[/url] by [url=https://steamcommunity.com/id/cheeseex]cheeseex[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3367844997]Spanish Translation Español[/url] by [url=https://steamcommunity.com/profiles/76561199009435514]Dskecht[/url] [img]https://i.imgur.com/ghbnwYA.png[/img] Crafting Coder: [url=https://steamcommunity.com/profiles/76561198134085825]AmCh[/url] UI/Crafting Coder: [url=https://steamcommunity.com/id/Erag0n001]Eragon[/url] (Commissioned) Artist/Project Lead/Commission Payer: [url=https://steamcommunity.com/id/happycam2000/]Happycam[/url] Code is copyright protected under [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.gnu.org%2Flicenses%2Fgpl-3.0.en.html]GPLv3[/url][www.gnu.org] Art is copyright protected under [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-nd%2F4.0%2F]CC BY-NC-ND 4.0 DEED[/url][creativecommons.org]. [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fhappycam][img]https://i.imgur.com/jhawIoH.png[/img][/url][ko-fi.com]