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30mm Navy Turret

Professional 30mm Shipborne Anti-Aircraft Weapon Systems for RimWorld This mod adds two high-performance CIWS (Close-In Weapon System) turrets to enhance your colony's anti-aircraft defense, designed for the Combat Extended (CE) mod. Core Anti-Aircraft Turret Types [hr] [b][AK-230 Revolving Anti-Aircraft Gun][/b] - Core Positioning: An anti-aircraft weapon balancing accuracy and rate of fire, suitable for precise anti-aircraft missions - Key Specifications: [list] [*] Fire Rate: 1,000 rounds per minute [*] Range: 86 tiles (standard in-game distance unit) [/list] [hr] [b][AK-630M2 Dual-Mounted Close-In Weapon System][/b] - Core Positioning: A high-rate-of-fire dense fire coverage system, specialized in suppressing short-range threats - Key Specifications: [list] [*] Fire Rate: 3,600 rounds per minute [*] Range: 86 tiles (standard in-game distance unit) [/list] - Unique Effect: Can instantly create a "metal cloud"弹幕 (barrage) to efficiently intercept short-range aerial or ground threats Mod Core Features - Complete Anti-Aircraft Capability: Both turrets have standard CIWS anti-aircraft functions, effectively defending against mortar rounds and drop pods - CE-Require Design: Utilizes the CE ammunition system, supports construction on heavy terrain, and is fully adapted to the Combat Extended mod environment - Language Support: Includes both Chinese and English interface languages to meet the needs of different players Important Notes 1. Mod Dependency: This mod must have the 「Combat Extended (CE)」 mod installed and enabled to function properly; it cannot work independently. 2. Compatibility: functional abnormalities may occur in non-CE environments 3. with MuzzleFlash patch Note: 1.Historically, the AK-230 and China's Type 69 twin 30mm AA gun used 30×210mmB ammunition. Due to its relatively low design specifications, this cartridge had underpowered projectiles and limited effective slant ranges, resulting in neither China nor the Soviet Union adopting these anti-aircraft guns on a large scale. For ammunition compatibility purposes, the game will use the 30×165mm cartridge instead. 2.Although both the AK-630 and H/PJ12 naval guns use 30×165mm ammunition, in reality, the naval cannons require electrically primed cartridges to sustain their extremely high rates of fire. These specialized rounds are not interchangeable with land-based artillery systems like the 2A42.