[url=https://steamcommunity.com/linkfilter/?u=http%3A%2F%2Fwww.patreon.com%2Fsargbjornson][img]https://i.imgur.com/rLaa7So.png[/img][/url][www.patreon.com]
Features
Adds more than 200 Prefab structures that can be bought by the player to create awesome looking colonies.
The more mods the players has, the more prefabs the catalog will contain. For optimal experience, you should use Vanilla Expanded mods, as the majority of prefabs were built around them.
The wiki for modders is at: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fjuanosarg%2FAlphaPrefabs%2Fwiki]https://github.com/juanosarg/AlphaPrefabs/wiki[/url]
Content
[img]https://i.imgur.com/325EFJ0.png[/img]
[img]https://i.imgur.com/IbSmetu.png[/img]
[img]https://i.imgur.com/DqOH1my.png[/img]
[img]https://i.imgur.com/nvIPqmM.png[/img]
[img]https://i.imgur.com/uDp30eT.png[/img]
[img]https://i.imgur.com/FpcWlDw.png[/img]
[img]https://i.imgur.com/w3X6nIX.png[/img]
[img]https://i.imgur.com/394cFkZ.png[/img]
[img]https://i.imgur.com/a44nDVB.png[/img]
Using prefabs as blueprints
Thanks to Izk, the mod now includes integration with the Blueprints mod (forked version). Now if you don't want to outright buy the prefabs you can place them as blueprints, so your colonists have to provide the materials and build them. Get the forked blueprints mod here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3525001145]https://steamcommunity.com/sharedfiles/filedetails/?id=3525001145[/url]
[img]https://i.imgur.com/17atpk2.gif[/img]
(godmode on)
WARNING: Some of the items in the prefabs may be unable to be built by the player (e.g. broken asphalt). Such things are removed from the blueprints.
Should work with any forks of Blueprints, the one linked above is the recommended one.
Issues
No issues known at the moment. If you have a bug, report it properly on the Bug Reports discussion. ANY bug report without a proper log will be ignored or outright deleted
I'M NOT KIDDING, I'LL DELETE ALL YOUR MESSAGES AND PEE ON YOUR PILLOW
Future plans
Oh you can bet I will add new things!
Mods that add more prefabs
Zalcore Prefabs: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3104631106]https://steamcommunity.com/sharedfiles/filedetails/?id=3104631106[/url]
13x13 prefabs: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3482235159]https://steamcommunity.com/sharedfiles/filedetails/?id=3482235159[/url]
FAQ
Q: Can I add it mid-playthrough to an existing save? Can I remove the mod?
A: You can add it whenever. You can't remove mods from a save and expect it not no be messed up.
Q: Does this need Biotech DLC, Alpha Animals / Biomes / etc
A: No, but each DLC / mod you have will include new prefabs
Q: Does this work with Combat Extended?
A: This one should be 100% compatible
Q: Can you rotate the prefabs?
A: No. Those were rotation is relevant are offered in variations for each of the 4 cardinal directions. When rotation is not relevant, that's all there is.
Q: Reeee this is bloat! I like my things that add things to add less things to the thing!!!
A: Understandable. I will add more things to the thing to make a better thing next time.
Changelog
v1.0: Release. (03/11/23)
Full changelog on GitHub
Credits
Thanks to Reel, Stelfer, Eragon, OpGamer97, Heretic, Kolopo, Kad, Woofwoofwoofwoofwoofwoofwoof and Robosium for providing structures for the mod. I quite literally couldn't have done it all on my own.
Rimworld is owned by Tynan Sylvester.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcreativecommons.org%2Flicenses%2Fby-nc-nd%2F4.0%2F](CC BY-NC-ND 4.0)[/url][creativecommons.org]